Beta Patch Notes e1.5.5

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Well she was 18 cannot remember how she joined. Had a couple of drinks while playing Lol
Hi Eugene just been back on my game and my 2nd daughter has joined. She was in Rhotae but did not show up until I made her the governor. Now I can take her to my army.
 
There are fake companions in the game called " ..... with the two-handed swords", they have no skills and are clearly just a left over testing companion. Just ignore these ones, all other companions are fine.

Some few bald and 65 years old companions who spawn in campaigns now. Something almost unnoticeable in my opinion.

Thanks guys
 
Trading has never been easier than in this version. Must be a side effect of the caravan speed thingy, cause now you can buy horses, cows, sheep and hog for ridiculously low prices in ridiculously high numbers and sell them with up to 2000% profit.
 
Trading has never been easier than in this version. Must be a side effect of the caravan speed thingy, cause now you can buy horses, cows, sheep and hog for ridiculously low prices in ridiculously high numbers and sell them with up to 2000% profit.

That's part of the reason it took a month to work on lol.
 
New leadership perks so sweet . I dunno if they work yet, but I think they should.

The new Leadership perks are kinda crap. They reworked Veteran's Respect so that instead of a mild cost reduction for high-tier troops, it is now useless for a player (Governor/Governor) and its effects basically don't matter: increase garrison size by 20 (my garrison limit is food, not size) and daily +1 morale to garrison during a siege (who cares?).

It remains almost impossible to level Leadership on a companion.
 
Trading has never been easier than in this version. Must be a side effect of the caravan speed thingy, cause now you can buy horses, cows, sheep and hog for ridiculously low prices in ridiculously high numbers and sell them with up to 2000% profit.

Uhmmm can you please give an example? I have been buying mules by 50 and selling them at +250 in some towns. Is this now better?
 
Uhmmm can you please give an example? I have been buying mules by 50 and selling them at +250 in some towns. Is this now better?

Autumn 7 1084, 54 cows available in Seonon for 34 denars starting price, in Marunath 2 cows available for 174 denars. At the start of my game there were over 100 cows for sale in Seonon for an even lower price.
 
Autumn 7 1084, 54 cows available in Seonon for 34 denars starting price, in Marunath 2 cows available for 174 denars. At the start of my game there were over 100 cows for sale in Seonon for an even lower price.

Thanks for the info. Going to start a new campaign tomorrow to check if the things I usually buy/sell have changed much.
 
Hi Eugene just been back on my game and my 2nd daughter has joined. She was in Rhotae but did not show up until I made her the governor. Now I can take her to my army.
Alas npc can't do that , so npc's children still bugged. Thank you for the info though.
The new Leadership perks are kinda crap. They reworked Veteran's Respect so that instead of a mild cost reduction for high-tier troops, it is now useless for a player (Governor/Governor) and its effects basically don't matter: increase garrison size by 20 (my garrison limit is food, not size) and daily +1 morale to garrison during a siege (who cares?).

It remains almost impossible to level Leadership on a companion.
The problem was in all leadership tree only 3-4 perks were worthy. Yes they nerfed some , but they added secondary effects and most of them for party leader or personal . And I think it's better now.
 
These MP changes are unconvincing for me. I will have to see how it's implemented, but I am highly doubtful that this works and will not create more cancer.
 
These MP changes are unconvincing for me. I will have to see how it's implemented, but I am highly doubtful that this works and will not create more cancer.
Not only is it unconvincing it's also really limited.
 
Not only is it unconvincing it's also really limited.
Yes, maybe. But it's like "Let's remove what is meta and see what happens"
That's not how you balance imo.
And again, Captain + Skirmish balance at once. Come on. And I have been one of the fiercest supporters so far.
 
Villagers and guards should change their dialogues if the player is lord of their settlement or faction ruler. Fixed a bug that caused lords to comment on raids on their settlements as if the player had been responsible.
Okey, they listened to that
 
Yes, maybe. But it's like "Let's remove what is meta and see what happens"
That's not how you balance imo.
And again, Captain + Skirmish balance at once. Come on. And I have been one of the fiercest supporters so far.
+1
 
Can we test the multiplayer on the regular branch, instead of the beta. The player counts are already low. Plus I like playing single player too, hate to wait to keep switching branch back and forward.
 
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