Beta Patch Notes e1.5.5

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No need to delete it, thanks for sharing. :smile:



I always tend to share there first because preparing the Steam post is a bit of a pain whereas our website and forums allow me to copy-paste from Steam and retain the formatting.

Also, most people don't check the forums but do tend to notice when their Steam starts downloading an update, so this helps to save us from the inevitable threads on the Steam forum asking what the update is.
I definitely think that's the proper way to do it! I just didn't realize it, thanks real callum
 
No need to delete it, thanks for sharing. :smile:



I always tend to share there first because preparing the Steam post is a bit of a pain whereas our website and forums allow me to copy-paste from Steam and retain the formatting.

Also, most people don't check the forums but do tend to notice when their Steam starts downloading an update, so this helps to save us from the inevitable threads on the Steam forum asking what the update is.
Too late I already deleted it lol
 
Too late I already deleted it lol
What exactly was it because i can't remember really.
No need to delete it, thanks for sharing. :smile:



I always tend to share there first because preparing the Steam post is a bit of a pain whereas our website and forums allow me to copy-paste from Steam and retain the formatting.

Also, most people don't check the forums but do tend to notice when their Steam starts downloading an update, so this helps to save us from the inevitable threads on the Steam forum asking what the update is.
Great way to do it actually.
And thanks for the info.
 
Hotfix 15/12/20
  • Improved the Athletics skill of Battanian Oathsworn unit.
  • Fixed a crash that occurred during the Training Troops quest when upgrading troops during conversations.
  • Fixed a crash that occurred when the main hero rescued Tacteos in the tutorial. (Also in main hotfix.)
  • Fixed an issue that allowed players to gain experience points from friendly fire.
  • Fixed an issue with companions' beards not showing in the army menu.
  • Fixed a bug that caused the quest settlement in the Escort Merchant Caravan quest to not be counted if it was the quest giver's settlement.
  • Fixed an issue with NPCs taking prisoners to their party, making them go over their party limit.
  • Fixed an issue that allowed parties within an army to recruit from nearby raided villages.
  • Fixed an issue that caused lame horses to prevent the Lord Needs Horses quest from completing. (Also in main hotfix.)
  • Fixed some issues related to Medicine, Leadership, Crossbow and Two-Handed skills' campaign effects.
  • Fixed incorrect income calculations on the clan screen. (Also in main hotfix.)
  • Fixed an issue with the wrong disbanding party conversations coming up in encounters because of the wrong priorities.
  • Fixed an issue with some male Vlandian lords that were dressed in female outfits. (Also in main hotfix.)
  • Fixed an issue that made Horse Archers use bows while in melee range.
Hotfixes a month after release.
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In about fifteen days it would have been nine months of development... I really hoped by December most of what they promised would be done by now.
 
I believe it is, add in rebellions some, dialog, prison break, party control, and it's good to go.
These Rebellions are when the faction gets too big or poor then the Town creates it's own faction? Is there a link you can put up with more information on them? I mean, wow, that would be cool? Can it happen to the player as well? Is there a battle against the rebel scum?

All in 156?
 
These Rebellions are when the faction gets too big or poor then the Town creates it's own faction? Is there a link you can put up with more information on them? I mean, wow, that would be cool? Can it happen to the player as well? Is there a battle against the rebel scum?

All in 156?

No, I think 1.5.6 has the education system and the snowballing fixes. The completion of the game will have the other stuff as far as I know.
 
These Rebellions are when the faction gets too big or poor then the Town creates it's own faction? Is there a link you can put up with more information on them? I mean, wow, that would be cool? Can it happen to the player as well? Is there a battle against the rebel scum?

All in 156?
Rebellions are 25% in 1.5.6 and 75% in 1.5.7
 
I believe it is, add in rebellions some, dialog, prison break, party control, and it's good to go.
i don't agree. they should add the missing warband (and its mods) feature at the very least.
they should do something with the clan system too. separate relations for each member is the least thing that should be done.
 
No, I think 1.5.6 has the education system and the snowballing fixes. The completion of the game will have the other stuff as far as I know.
Snowballing & rebellions may be in beta1.5.7 . They didn't find a clean solution for both as i know. I may be wrong.
 
I am still hoping for ships at some point as a basegame update(why build ports when you have no ships? also some of the passages for example western one to asserai look like they were only blocked of because of gameplay not mapbuilding reasons.) but i think when all this things that they are finishing right now take ages we won't get them for some time^^
 
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