• If you are reporting a bug, please head over to our Technical Support section for Bannerlord.
  • Please note that we've updated the Mount & Blade II: Bannerlord save file system which requires you to take certain steps in order for your save files to be compatible with e1.7.1 and any later updates. You can find the instructions here.

Beta Patch Notes e1.5.5

Users who are viewing this thread

El Capitan

Sergeant at Arms
AI Marriages is very nice but I was really hoping for more to be honest. After the wait and delays, I've read the changes like 4 times now and it just gets more underwhelming each time.

Praying for 1.5.6 to be big.
Yeah, the rest are meh. Ai marriage is what prolongs gameplay. I might actually start playing again.
 
Hmm. Horse archer nerf with the -20% penalty or is it just a nerf to early tier horse archer? Will need to look at riding skill of horse archers.
 

Crowcorrector

Sergeant at Arms
Thanks for the fixes.

Any news on fixing siege towers, including street and keep battle scenes or implementing hiring your own crime gangs like we saw at PC Gamer 2016?
 

MakinTorf

Veteran
i see a lot of bug fixed, even in the patch for 1.5.4

in 1.5.4 also 5? new villages added for roman factions

so... still waiting for adding some more stuff.
but thank you for more gold out of workshops
 

Yans

Sergeant at Arms
WBNW
What a significant changes to multiplayer!

The infinite amount of new topics here everyday about lack of maps, stupid 6vs6 skirmish, no modding tools and custom servers. Multiplayer continues its way to hell with dead Sieges, almost dead Team Death Match, passworded Duel (for what reason after all this months?), 0-16 players queue in Skirmish and around 100 guys playing only against each other in DM discord. So what is our decision to improve the situation?

Lets take Skirmisher and give him pike instead of spear...

AMAZING! 10 of 10 patch of the year
 

Gummiel

Regular
Does this mean
1.The ranged combat changes are for mp only
2.The ranged combat changes are for both modes
3.The ranged combat changes are for mp for now and will be implemented to sp later
____________________________________________________________________________________________________________________
Edit:

I just checked the development update #5 video and in there the changes shown to the ranged combat are running on singleplayer so the changes should be for both. Would be pretty baffling if they aren't. Please confirm devs
I seriously hope that work for or at least will come to SP too, was so looking forward to that when I saw the ranged update blog, would be a HUGE let down imo if it only applies in MP :sad:

That is for SP too at least usually or it would be put into MP only so it should apply to SP aswell
But it IS under the MP section of the patch notes
 

HugoTheFrenchMan

Master Knight
I seriously hope that work for or at least will come to SP too, was so looking forward to that when I saw the ranged update blog, would be a HUGE let down imo if it only applies in MP :sad:


But it IS under the MP section of the patch notes
Thats MP general there also is an MP only section sometimes
 

Blood Gryphon

Master Knight
WBVC
I seriously hope that work for or at least will come to SP too, was so looking forward to that when I saw the ranged update blog, would be a HUGE let down imo if it only applies in MP :sad:


But it IS under the MP section of the patch notes
Ranged changes are in SP, playing right now.
 
Top Bottom