Looking forward to 1.5.1. Is it just me or in 1.5.0 were the loading screens longer than normal?
Yes they are, even start the game and just character creation/start campaign is slower. Dunno the reason
Looking forward to 1.5.1. Is it just me or in 1.5.0 were the loading screens longer than normal?
- Added 24 for combat-related perks for Riding. This completes the perks for this skill.
- Added 6 new campaign-related throwing perk.
It didn't mention Bow perks.
Each perk (or most?) have a combat(during battle/mission) effect and a campaign(not in battle) effect, in 1.5 and 1.4.3 the combat effects were not codded in and some of the campaign effect weren't either. Now everything in the Riding tree should be functional.
THANK YOU Devs for finishing this!
I would like to think that this does indeed mean all the Riding perks are functional, considering they are noted as complete. This would make sense considering the athletic perks were completed in 1.5.0. I'm not sure about all of the 6 new throwing perks...
Tournaments will now use blunt weapons. Blunt weapons will make sure these events occur in a more friendly manner.
Cool update..Honestly a barber seems wildly unnecessary though. If it came down between Having barbers in towns or just pressing V to update my appearance, Id take pressing V anyday. That said, having both is really redundant. Even from a roleplaying stand point I enjoy the idea of going on a long campaign with a shaved face and progressively changing the length of the beard while im gone (definitely dont want to stop by a town to increase the length of my beard whilst on campaign lol)
My wife cuts my hair for free lolI've had enough, 100 Denars for a haircut! Highway robbery!
Looking forward to 1.5.1. Is it just me or in 1.5.0 were the loading screens longer than normal?
Good job TW team!
On a side-note, should I start a new playthrough for this new patch or continue on my e1.5.0 one
I don't know if it's a bug or just a feature i never realised existed before..
Started a game on 1.5.1 no mods, grinding through the first couple game weeks doing village quests and tournaments, then i realise i got 110 influence, and gaining 3 a day though a "King Bonus". I join Northern Empire as mercenary to see that influence being reduced at a 19 a day rate to be transformed in cash income (1700 a day).
Anyone knows if it's normal? I don't think i've ever encountered these two features before and i've played the game since the start of EA.
And hey, if it's normal, i'm glad to have that 1,7k a day until i'm out of influence
I don't know if it's a bug or just a feature i never realised existed before..
Started a game on 1.5.1 no mods, grinding through the first couple game weeks doing village quests and tournaments, then i realise i got 110 influence, and gaining 3 a day though a "King Bonus". I join Northern Empire as mercenary to see that influence being reduced at a 19 a day rate to be transformed in cash income (1700 a day).
Anyone knows if it's normal? I don't think i've ever encountered these two features before and i've played the game since the start of EA.
And hey, if it's normal, i'm glad to have that 1,7k a day until i'm out of influence
it says the throwing perks are campaign, so nothing that affects combat was implemented.