Beta Patch Notes e1.4.2

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As You can see, they „need to” work at the weekends after hours to satisfy all those sad kids crying all the time and complaining everyday „uhh ohh it was 99 $ from my mom, so expensive” ?
 
I´m a crying "kid" too but they still need to take their time off. I don´t want Mexxico (and all other devs) to "burn out". He is doing an awesome job. He is gathering feedback, replying to our posts and gives us valuable information of the development progress.

I´m not satisfied with the state of the game, but I don´t expect them to work on weekends.

I do critize a lot, but also I believe they are all trying their best.
 
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There is a big difference between „crying” (like 70-75% funny people here expecting and demanding complete game in EA period, because few bucks have actually ruined their lifes?) and „substantive discussion” with constructive criticism like u r doing :wink:
 
after the 2 hotfixes the game is absolutly playable.

thx for that
there are many things that can be implemented or balanced.

But iam very very happy that iam able to play as king without any struggle

thx base is created everything else is only nice to have
 
As You can see, they „need to” work at the weekends after hours to satisfy

Actually game development is not like other jobs. Its entertaining and its like a hobby or daily activity. So its not so big problem spending holiday times only problem is if you have a family you need to spend time with them too.

About criticism, I think it is ok. People want to see Bannerlord become a better game and people want us to be more successfull thats why they criticise. Sometimes they criticise much but these are all feedbacks. I think no need to discuss much on these things or no need to create a debate. We are collecting all feedbacks.
 
Can you upload your save game. I can examine and return you what is going on.

About caravans : When their capital is low than 5K you pay the difference and your caravan money again become 5K. If its money is over 10K you get 10% of difference as income each day. For example if caravan has 15K you get 500 gold and its money become 14500. They pay their wage from this money, it was different before 1.4.0, player was paying caravan wages and caravan income was seen as extra line. I think it was better (you see all details) but it is changed.

About buying all stuff of your caravan : When you buy stuff from your caravan if you emptied your caravan it buys lots of new stuff from next town it entered so even you give your caravan about 10K and caravan money become 20K it suddenly drops about 10K again so you cannot see good profit at next day. Or maybe you are paying this money to your companion not caravan as a bug. I will examine it monday. Companion money and caravan money are different two variables, if this is the case do not buy stuff of your caravan until we fix it.
Hi thanks for getting back to me. what do i need to do to upload my save to you ..
 
Actually game development is not like other jobs. Its entertaining and its like a hobby or daily activity. So its not so big problem spending holiday times only problem is if you have a family you need to spend time with them too.

About criticism, I think it is ok. People want to see Bannerlord become a better game and people want us to be more successfull thats why they criticise. Sometimes they criticise much but these are all feedbacks. I think no need to discuss much on these things or no need to create a debate. We are collecting all feedbacks.
Thanks for your feedback @mexxico Keep up the good work. :smile:
 
About economy:

- Caravans feel right to me after the last hotfix. I am getting 300-600 daily from each one.
- Workshops have been a bit overnerfed. I am just getting +-50 daily from most of them (Sturgia towns). I am just getting +150 from a Smithy in Seonon. Workshops should give between 100-300 IMO (300 just the better ones).
- All equipment is overpriced so I can still become rich without problems just selling loot. I do not even need to exploit smithing like people are reporting. Please reduce all item cost, even T1 equipment is overpriced and I can get 1K killing small looters parties.

Anyway, It is starting to look good and It is not as easy as before to become rich in the first 200 days. Thanks.
 
最后编辑:
Actually game development is not like other jobs. Its entertaining and its like a hobby or daily activity. So its not so big problem spending holiday times only problem is if you have a family you need to spend time with them too.

About criticism, I think it is ok. People want to see Bannerlord become a better game and people want us to be more successfull thats why they criticise. Sometimes they criticise much but these are all feedbacks. I think no need to discuss much on these things or no need to create a debate. We are collecting all feedbacks.
Faith restored !

Thank you for all your hard work, also, hobby or not, a break is a break and everyone need it. Great job with all these hotfixes
 
Both the escort caravan and rival gang moves into city quest in a w.empire city are not working.
The caravan refuses to enter cities and there's a closed gate that prevents the gangs from meeting.
Also for some reason, the deserter extortion quest is very very common.
 
About economy:

- Caravans feel right to me after the last hotfix. I am getting 300-600 daily from each one.
- Workshops have been a bit overnerfed. I am just getting +-50 daily from most of them (Sturgia towns). I am just getting +150 from a Smithy in Seonon. Workshops should give between 100-300 IMO (300 just the better ones).
- All equipment is overpriced so I can still become rich without problems just selling loot. I do not even need to exploit smithing like people are reporting. Please reduce all item cost, even T1 equipment is overpriced and I can get 1K killing small looters parties.

Anyway, It is starting to look good and It is not as easy as before to become rich in the first 200 days. Thanks.

These two images show exactly what I am trying to say about all equipment are overpriced in Bannerlord:



As you can see, a Tattered Tunic which I got killing a looter is more expensive than a grain to feed some men one day or more expensive than a hog...

In the second screen you can see how a regular tunic is almost as expensive than a mule and at same price than a stumper horse which makes no sense at all except if this tunic is designed by Gucci...

I do not want to be that guy comparing every day Bannerlord with Warband because I currently find the unfinished Bannerlord supperior than Warband, but Economy is one of the things that devs could check and copy from Warband, because Warband economy makes much more sense. I could sell a looter's tunic in Warband for 1-5 dennars as much but in Bannerlord, all equipment is really overpriced (especially high tier equipment which is ridiculously expensive).

This does not help to balance players getting too much money and becoming rich, this just makes the problem worse. Please rebalance equipment costs.
 
These two images show exactly what I am trying to say about all equipment are overpriced in Bannerlord:



As you can see, a Tattered Tunic which I got killing a looter is more expensive than a grain to feed some men one day or more expensive than a hog...

In the second screen you can see how a regular tunic is almost as expensive than a mule and at same price than a stumper horse which makes no sense at all except if this tunic is designed by Gucci...

I do not want to be that guy comparing every day Bannerlord with Warband because I currently find the unfinished Bannerlord supperior than Warband, but Economy is one of the things that devs could check and copy from Warband, because Warband economy makes much more sense. I could sell a looter's tunic in Warband for 1-5 dennars as much but in Bannerlord, all equipment is really overpriced (especially high tier equipment which is ridiculously expensive).

This does not help to balance players getting too much money and becoming rich, this just makes the problem worse. Please rebalance equipment costs.
You have to price them one on one. Not 1 tunic to 48 grain. if you had only 1 grain the price would be alot different same gos with the other.
 
@mexxico is viewing the criticisms like a code review, and that is a good thing. It is important not to be too self-defensive since we all have the same goal in the end, which is to see Bannerlord be the best it can. Also important for us fans to try to be respectful and not whiny.

My main concern from what I have seen so far has been velocity which I have guessed (maybe wrong) to be a function of leadership and process. If so many programmers are not well-organized, even if they are quite talented, then the team can flounder. If we plot the progress so far (almost 25% of the way through planned EA) then it doesn't look good for when we will see a feature-complete product.

However, we don't have much insight into major feature development is going on the background so maybe it is better than it looks.
 
However, we don't have much insight into major feature development is going on the background so maybe it is better than it looks.

There won´t be new features, I guess we only get what it already offers. It´s just about to get stuff we have ingame to workl
 
Game crashes everytime i talk to Ira about spending time with her. Crash occurs when i have a successful conversation with her, right at the end of the 3 checks.
 
Game crashes everytime i talk to Ira about spending time with her. Crash occurs when i have a successful conversation with her, right at the end of the 3 checks.
Not to me, just married her 10 minutes ago in my current playthrough, do you have any mods related to persuasion chance on ?
 
Not to me, just married her 10 minutes ago in my current playthrough, do you have any mods related to persuasion chance on ?
No mods, it could be because she is part of an army, i will have to check it again when she is not part of any army.
 
No mods, it could be because she is part of an army, i will have to check it again when she is not part of any army.
Indeed crash happens when she was part of an army. Waited for her to leave the army, talked to her persuaded her and had no crash when she was outside of the army.
 
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