Hmm. Good connection. I read that but didn’t actually comprehend it . I thought, “maybe for mods” but then got distracted by all the other fantastic things in this patch notes.Ooh. Does this mean that the map is going to change?
This looks to be the beefiest update yet. Keep up the good work!
Kingdoms and Diplomacy
- Implemented War and Peace Kingdom Decisions that are accessible from the Kingdom Diplomacy Screen. Kingdom Decisions now show support for all types of decisions.
- Implemented Sandbox Kingdom Creation, which is possible through the clan screen and not dependent on the main storyline. Players need to have at least 1 settlement and a tier 4 clan. Then players can select their kingdom's culture (consisting of their settlements' culture or their own clan's culture), select their initial policies (up to 4) and, finally, select the name for their new Kingdom.
We discussed this today and have some ideas to improve on that. The current patch does not yet address this.Any word on a fix/change for AI lords immediately leaving your faction after you persuade/pay them to join you? Right now I'm able to fix it with mods, but it creates its own issues as well, where it's impossible for lords to desert you unless you're a major ******* to them (especially since once someone joins you, it's almost impossible to lose relations with them.)
Sorry for confusion but it's about main branch not beta. It's just that at time of my posting there was no stable version topic(only for 1.4.1 beta) I'm talking about 1.4.0 multiplay. Topic for 1.4.0 appeared few mins later.you are in the beta branch does this one even have servers yet? Or maybe they didnt get updated