masarius
It's important to remember that this affects the AI too. Battles are already oversaturated with recruits, and if the AI starts losing elite units to looters (they already do vs other bandits), then it's just going to weaken the AI even more. The player can always choose to fight battles manually and avoid losses (but waste time)... but the AI cannot.
I think looters were fine as they were, as the player rarely has armies entirely comprised of just recruits.
But if this stays, then we need some new ways of training troops quickly. Chasing looters in the late game isn't fun, and having big battles with lots of recruits isn't either.
Or the entire auto-calc mechanism needs a rework to stop Elite Cataphracts going down to a guy wearing a loincloth wielding a tablespoon.
There are at least 3 ways to train units with Perks and I assume many don't know them.
They are really lategame. 2hand Perk and Bow Perk as well as leadership. Those 3 should add up. With the current fixes the level up is faster for skills and I am already at bow 100 with lvl 10. Maybe I get to acutally see them this time.
Also getting troops with high relations makes things easier.
Best thing to do is doing quests with companions to increase relations and keep high security to get relation with NPC.