Beta Branch with Telemetry Tools

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Duh_TaleWorlds

Developer
@Callum It looks like Taleworlds update this performance testing branch. Shouldn't you announce it to everyone so that they know?
I had spoken to devops about it yesterday and then had to prep for the german stream for GC. Just didn't get around to giving Callum a shout.

This branch is now using version 1.5.1. The upload issues *should* also be resolved.
 

Duh_TaleWorlds

Developer
Just as a general heads-up, we seek to keep this branch up to date with the live version of the game. This means it is currently running version 1.5.9. (It is probably a hotfix behind, but I have inquired about getting it checked and updated.)
 

Ser Jon

Squire
M&BWBWF&SNWVC
Have you guys considered offering the performance branch as a separate entry within libraries? So people don't have to update over their vanilla one and redownload 30gb worth of content every time? It could help a lot, not just for the devs, but for the users and their willingness.
 

Lesbosisles

Knight at Arms
Have you guys considered offering the performance branch as a separate entry within libraries? So people don't have to update over their vanilla one and redownload 30gb worth of content every time? It could help a lot, not just for the devs, but for the users and their willingness.
Would've been nice since I, for example, don't want to re-download the whole game once more...
 

Duh_TaleWorlds

Developer
Hey everyone,

we have updated perf_test to 1.6.0 and introduced perf_test_beta with 1.6.1. If you are experiencing performance issues on either version, it would greatly help us if you recorded and submitted them as described in the OP.
 

SGT_Night

Knight
WBNW
Hey everyone,

we have updated perf_test to 1.6.0 and introduced perf_test_beta with 1.6.1. If you are experiencing performance issues on either version, it would greatly help us if you recorded and submitted them as described in the OP.
@Lesbosisles @Dreed89 @Brentimus Maximus i saw you guys were having performance issues with 1.6.0 and 1.6.1, the performance test branch just got updated…Sending a file to TW should help
 

Dreed89

Sergeant at Arms
@Lesbosisles @Dreed89 @Brentimus Maximus i saw you guys were having performance issues with 1.6.0 and 1.6.1, the performance test branch just got updated…Sending a file to TW should help
Thanks, man. I had already submitted a detailed post with telemetry data for 1.5.10 or something in the past. It only got a little better, and now is worse again.

Starting to lose hope. :smile: Maybe I will do again for 1.6.1 if I can find time. Thanks...
 

Rush09

Regular
Tried to upload a test file throughout the day but from immediate connection reset after uploading, to site can't be reached, I wasn't able to.

Regardless, In my case I can tell what's causing the FPS drops. It's the loading of assets, the game staggers every time it needs to load assets. From constant fps drops while in the campaign map to the slow load of assets at beginning of tournaments and battles (even though the tournaments and battles are fluid once all soldiers and map assets have been loaded). In trade, the game moves sluggish while it tries to load item icons but proceeds to go fluid once all icons have been loaded. It is worse in 1.6.1 than it was in 1.6.0 though.
 

Duh_TaleWorlds

Developer
Tried to upload a test file throughout the day but from immediate connection reset after uploading, to site can't be reached, I wasn't able to.
Sorry to hear that. I'm going to inquire with the relevant people if there is an issue with the website.
 

Horked

I dont have actual issues but Id like the game to run smoother, espeically in MP, will this help towards optimizing the game? Ill run it if thats the case. AMD hardware
 

Duh_TaleWorlds

Developer
Yes, telemetry data can be invaluable to track down issues that players are experiencing. I will look into getting this updated next week.
 

Valarr

Sergeant
Kinda hard to provide evidence when the stuttering is only an issue with high population servers. TDM, Siege, and Battle get bad after 40ish people. Game wont even start when I select perf_test,
 

Gotha

Adimi h.c.
Baron
M&BWBWF&SNWVC
Kinda hard to provide evidence when the stuttering is only an issue with high population servers. TDM, Siege, and Battle get bad after 40ish people. Game wont even start when I select perf_test,
Start Mount & Blade II: Bannerlord/bin/Win64_shipping_client/Taleworlds.MountAndBlade.Launcher.Multiplayer.exe
 

MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
Kinda hard to provide evidence when the stuttering is only an issue with high population servers. TDM, Siege, and Battle get bad after 40ish people. Game wont even start when I select perf_test,
We have updated the perf_test again can you check if it is still not starting?
 
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