I think the xp gain with this beta build (on a new save) is outstanding. It doesnt feel too fast to me at all. AI cavalry still seem to be derping about quite a lot though, at least in tournaments.
Does anyone have any specific details on this bit? I'm still noticing a fair few "anomalies" with troop stats in the encyclopedia (assuming that those numbers are accurate, and represent the actual troop stats). Things like...Other
- Various other fixes to troop trees and stats.
and what it means mostly for me is that the one thing khuzait have going for them is reduced to ashes (and even then really only in open fields which is rare as 75 percent of the bloody map is forested)Fighting looters is already much better than it was. The stones accuracy was reduced in the past, and if really this cause any ridiculous problems, they can nerf them further if there's enough serious complains from players experience.
What it means mostly for me is fighting mounted archers will be much less of a pain in the ass and archers will feel less useless than they were against cavalry... so I guess it also means you if you're doing just that; shooting looters from your horse (but I disagree that kiting looters with a horse and bow should be an easy win all the time). Though maybe ''ranged units'' specifically means units that are bowmen/crossbowmen/javelin boys (which would be preferable).
Design & Balance
- Headshot damage multiplier is increased from 1.7 to 2 for pierce damage.
Yeah, and Imperial xbows are still better with bows.Does anyone have any specific details on this bit? I'm still noticing a fair few "anomalies" with troop stats in the encyclopedia (assuming that those numbers are accurate, and represent the actual troop stats). Things like...
1) Battanian Picked Warriors having high 2h/bow skills, despite not utilizing those weapons, and very poor stats otherwise (besides athletics).
2) Battanian Trained Spearmen having 130 riding and only 80 athletics, though they're infantry. Athletics actually downgrades 30 points from the previous tier (Picked Warriors, which have the aforementioned incorrect stats).
3) Redshanks (bow-archers) still having 130 crossbow skill but only 100 bow skill. (Also seems like Kerns are oddly placed in that troop tree, given that they're not really archers).
4) Sturgian Archers seem to have their Athletics and Riding skills reversed.
5) Sturgian Shock Troops have ~30% lower skills than Sturgian Veteran Warriors, despite being same-tier alternatives to one another. I haven't personally used either of these units, so perhaps there's a valid reason for this gap in skills? The armor and equipment don't appear very different from the visuals available in the encyclopedia.
6) Sturgian Warrior Sons, Varyag, and Varyag Veterans could probably use a bit of a bump in athletics, since they don't actually become cavalry until the last 2 tiers.
7) Imperial Crossbowmen and Sergeant Crossbowmen both have higher bow skill than crossbow skill.

I loaded my save from 1.0.9 with beta branch 1.1.0 All seems to go well, but my character and my companions were getting insane ammounts of levels (20+ increases in hability). I think it was catching up bc before they didn't level correctly? Now it seems to stabilize and gain xp 1 point at a time.

I see what you did there :^)Can we start focusing on more important updates now. Like the ability to behead your wife, divorcing, and remarry.
What makes you say that ?You are not supposed to use your old savegame with this patch.
What makes you say that ?
The changes they made are big with this patch, it stands to reason that old savegames will not be compatible. I always start a new game with each new patch myself, but for this one it's a no brainer honestly. Especially since it's a beta branch and as such less stable.
If you want to keep playing your old save don't opt into the beta branch. Otherwise start a new game.