Half are cheering but the other half that are chasing the enemy do not acknowledge any new orders or change their behaviour in any way that I have perceived nor does the command interface come up at all. If this is still by design then the problem it creates is you need to fight multiple unnecessary battles to mop up the defeated army effectively especially against armies without a leader to target like bandits.I've been informed that this is an intended design choice. Half of the troops are cheering and the other half is obeying the orders.
I've been informed that this is an intended design choice. Half of the troops are cheering and the other half is obeying the orders.
Half are cheering but the other half that are chasing the enemy do not acknowledge any new orders or change their behaviour in any way that I have perceived nor does the command interface come up at all. If this is still by design then the problem it creates is you need to fight multiple unnecessary battles to mop up the defeated army effectively especially against armies without a leader to target like bandits.
Basically it wastes your time unless the after battle command behaviour is somehow different between fighting against an army commanded by a Lord and Commander-less armies. Perhaps it is and I haven't noticed (I will check) in which case it just makes it confusing for the player if you are not paying attention to that detail. Just my two cents
I've been informed that this is an intended design choice. Half of the troops are cheering and the other half is obeying the orders.
Half are cheering but the other half that are chasing the enemy do not acknowledge any new orders or change their behaviour in any way that I have perceived nor does the command interface come up at all. If this is still by design then the problem it creates is you need to fight multiple unnecessary battles to mop up the defeated army effectively especially against armies without a leader to target like bandits.
Basically it wastes your time unless the after battle command behaviour is somehow different between fighting against an army commanded by a Lord and Commander-less armies. Perhaps it is and I haven't noticed (I will check) in which case it just makes it confusing for the player if you are not paying attention to that detail. Just my two cents
I think he was referring to the half cheer part...it's still a bad feature imo but not as bad as the current bug.LOL... This is a feature, Good God this is incredibly stupid. Modders please rescue this game from these people.
Fight to the End
Tired of units fleeing the battlefield all the time? This mod is for you! Also contains an optional config file if you'd rather raise or lower battle morale gain/loss.www.nexusmods.com
Well it prevents units from fleeing the battlefield and instead they will fight to the death, so I would assume command functionality never gets lost for that reason. It's been a while since I used the mod though I'm not sure how compatible it is with the current version, might be worth trying out. (It's not my mod just one I have used in the past and enjoyed because I got tired of chasing fleeing opponents every fight.)Hey Ling, does this mod restore command functionality?
I've been informed that this is an intended design choice. Half of the troops are cheering and the other half is obeying the orders.
Someone already did a while ago. https://www.nexusmods.com/mountandblade2bannerlord/mods/2625LOL... This is a feature, Good God this is incredibly stupid. Modders please rescue this game from these people.
Could you please let them know that this is a really poor design choice. They can cheer as much as they want after the enemy has completely left the field but until they do, we want to slaughter them.
Someone already did a while ago. https://www.nexusmods.com/mountandblade2bannerlord/mods/2625
One of my favorite mods.