[quote author=Falcon Critical]What are merc crossbowmen doing in melee? Even in sieges I line my archers up outside the walls to provide suppressing fire.[/quote]
It's not possible to keep archers completely out of melee in all battles. They can be attacked by both cavalry and infantry at various times. In these cases, they're weaker than T4-5 Swadian and Rhodok Crossbowmen; but their ranged abilities actually seem pretty comparable.
[quote author=Puritan]Eh? So far as I know, from 1.113 on they've always cost money to promote.[/quote]
They've cost money to promote since Warband was in beta. I was making a comparison to the original M&B, when the only advantage to mercs was that they were available immediately, and didn't need to be trained up. Even then, that advantage only belonged to the upper tiers.
Now that faction troops cost money to promote, the price difference (barring upkeep cost) is pretty small, especially when you account for the fact that some of your recruits may not survive to become top tier units. If you want 10 Vaegir Marksmen, you may need to hire a lot more than 10 men. Mercs also don't need to deal with the faction morale penalties, which didn't exist in the original M&B.
[quote author=Puritan]IMHO it isn't that mercs cost too much, but that you don't get what you pay for. Merc cavalry costs about as much to maintain as Swadian Knights (!) but are no where near as effective, or rugged.[/quote]
I think the cavalry either needs a cost reduction, or armored horses. Coursers might be decent for smaller battles, but they're a liability in larger ones. The guys that ride hunters fare a bit better, but I'd like to see at least some of them riding warhorses. Maybe a 50/50 or 25/75 split between hunters/warhorses would be good.
[quote author=Puritan]10 is the max.[/quote]
Depends on how you define "max" really. Eight companions is the most you can have without infighting, in the native game. I've seen claims of people having around 12 without tweaks or cheats, managed by having lots of food, combat morale, etc...And with a game tweak, you can have all sixteen with no morale/happiness penalties.