To bump this topic because Sturgia doesn't seem to be doing so well, I wonder if these changes would be appreciated:
Perk One
Great Maul replaced with Quarterstaff - Faster and slightly longer than the Great Maul but deals less damage. On the flipside, it has a thrusting attack and can be used either one or two handed. Essentially a bastard polearm like the Khuzait glaives, where you can either swing it two-handed or use it as a dedicated thrusting weapon if you find a shield
Perk Two
Light Javelins replaced with Sling - The Light Javelin is pretty weak. I'm assuming that they're supposed to be Bannerlord's counterpart to the dart, though I've taken a few light javelin hits and noticed that they barely do any more damage than rocks do, and I think it's better to do slightly less damage with 20 shots than to have far fewer projectiles for oh, I dunno... an extra 5 damage per shot at most?
Thought this might help the Berserker a bit cuz with the way he's currently balanced, there are only two perk choices that matter: Great Axe and Throwing Axes. I feel like this should be changed up slightly so as to make him on par with other shock troops in the game.