Hi create4u,
could you post the whole rgl_log and you savegame(the file, the text you post is not the savegame)?
If you have a linux or mac please post it here http://forums.taleworlds.com/index.php/topic,334283.0.html
PD: For long post it's recommended use the spoiler tag
} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is supported
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 67415
Finished All...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
1306 parties added.
launch complete.
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
save_game:
#ifndef USE_OPENGL // for mb.fx file
#define USE_DIRECTX9
#endif
Hi create4u again,
1-It seems you have an old machine that is on the border of the requirements, so keep every option at min.
2-You are running out of RAM, try to run the game without any other program on the background.
3-Then, again, that is not a savegame, please upload the file (no copy-paste) and post it here. It has to be in "documents/M&B: warband savegames/Viking Conquest"
So mount and blade was running fine on windows 10. I downloaded a driver update for my gtx950m. Mount and blade wont play now. It gets past de taleworlds animation but then the screen turns black and nothing works. Its just black. No error message, no sound, just black. When i run it with my integrated graphics (intel hd graphics) it works but i have like 5-10 fps.
I tried everything (turn it off and on again (classic), updating my driver, rolling back my driver udpdate changing the config file, changing the resolution, running it in compatibility mode and as an admin etc.)
my log file
Starting new log file.
Version: 1.168
-- OS: Microsoft Windows 7 (build 7600), 64-bit
-- RAM: Available physical RAM: 1023MB/1024MB
-- CPU: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz (GenuineIntel)
- L2 cache size: 256K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 4 ( Speed: ~2394MHz / ~2394MHz / ~2394MHz / ~2394MHz )
It seems your issue is related to W10 and your graphic driver update. Try to go back to your old driver and/or take a look of the general support forum https://forums.taleworlds.com/index.php/board,164.0.html
My VC Storymode starting, now Sandbox Game allways ends up at load with this error:
ERROR: Load error: Number of simple triggers in file: 180, exceeds 179
I tweaked a lot before, cos i liked some features from older Mods. I tried out reinstalling all, set all back to default, but nothing, My Savegame seems broken since last week. Maybe updates?
Any help
Adding the rgl_log
Starting new log file.
Version: 1.168
-- OS: Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
-- RAM: Available physical RAM: 4095MB/4096MB
-- CPU: AMD A10-5800K APU with Radeon(tm) HD Graphics (AuthenticAMD)
- L1 cache size: 16K
- L2 cache size: 2048K
- CPU Features: FPU MMX SSE SSE2 SSE3 HTT MmxExt
- Number of CPUs: 4 ( Speed: ~3793MHz / ~3793MHz / ~3793MHz / ~3793MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: aticfx32.dll / Description: AMD Radeon HD 6800 Series
- D3D9 Adapter: 1 / Driver: aticfx32.dll / Description: AMD Radeon HD 6800 Series
- Texture Memory: 4095 ( Available Texture Memory: 732 )
So mount and blade was running fine on windows 10. I downloaded a driver update for my gtx950m. Mount and blade wont play now. It gets past de taleworlds animation but then the screen turns black and nothing works. Its just black. No error message, no sound, just black. When i run it with my integrated graphics (intel hd graphics) it works but i have like 5-10 fps.
I tried everything (turn it off and on again (classic), updating my driver, rolling back my driver udpdate changing the config file, changing the resolution, running it in compatibility mode and as an admin etc.)
my log file
Starting new log file.
Version: 1.168
-- OS: Microsoft Windows 7 (build 7600), 64-bit
-- RAM: Available physical RAM: 1023MB/1024MB
-- CPU: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz (GenuineIntel)
- L2 cache size: 256K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 4 ( Speed: ~2394MHz / ~2394MHz / ~2394MHz / ~2394MHz )
My VC Storymode starting, now Sandbox Game allways ends up at load with this error:
ERROR: Load error: Number of simple triggers in file: 180, exceeds 179
I tweaked a lot before, cos i liked some features from older Mods. I tried out reinstalling all, set all back to default, but nothing, My Savegame seems broken since last week. Maybe updates?
Any help
Adding the rgl_log
Starting new log file.
Version: 1.168
-- OS: Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
-- RAM: Available physical RAM: 4095MB/4096MB
-- CPU: AMD A10-5800K APU with Radeon(tm) HD Graphics (AuthenticAMD)
- L1 cache size: 16K
- L2 cache size: 2048K
- CPU Features: FPU MMX SSE SSE2 SSE3 HTT MmxExt
- Number of CPUs: 4 ( Speed: ~3793MHz / ~3793MHz / ~3793MHz / ~3793MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: aticfx32.dll / Description: AMD Radeon HD 6800 Series
- D3D9 Adapter: 1 / Driver: aticfx32.dll / Description: AMD Radeon HD 6800 Series
- Texture Memory: 4095 ( Available Texture Memory: 732 )
So i found it out finally, i was looking around the Tweaks i could used in this save. It was the "village tweak for recruiting troops on faction owner". Added 2 lines on the bottom of simpletrigger.txt and changed the 1790 on the top of it to 180.
I dont understood why i cant reload a copy back to default, without ripped my saves.
So yeah I got the Lord's relation to 100, he told me his daughter is a suitable candidate. And my char keeps saying never mind. Any suggestions. Thank you for your time.
So yeah I got the Lord's relation to 100, he told me his daughter is a suitable candidate. And my char keeps saying never mind. Any suggestions. Thank you for your time.
Hi Tyrvald,
First, this is a crash issues thread so... Lets use this one (https://forums.taleworlds.com/index.php/topic,339108.0.html) for such questions. If you still have issues after that, try search a thread about that and finally, if you can't find that, create a new thread with the typical information needed (http://forums.taleworlds.com/index.php/topic,320833.0.html).
Unfortunately M&B has this kind of issues and from time to time a savegame gets corrupted... Have you try another savegame?
If it's just that savegame I'm afraid we can't help you
crash on load is a indication of corrupted savefile. Try using the automatic backup (if you don't play on realistic mode/auto save), otherwise you will need to load another save.
--> go to your save folder and rename the file last_savegame_backup.sav to sg01.sav and try load it.
I have done all of these "fixes" and my game is still crashing at the Taleworlds load screen. Any help would be greatly appreciated!! It worked fine on a previous laptop that had way less power and RAM.
OS :Windows 7 Professional x64
Processor: i7-6820HQ CPU @2.70 ghz
Video Card: Intel HD Graphic 530
Available Physical Memory: 12006 MB
Service Pack :System.Windows.Forms.Label, Text: Service Pack 1
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.