Big J Money
Regular

I have high hopes that the player will be able to become a criminal/raider/brigand of his own at one point in this game, but I just came up with an idea that has some new gameplay merit, I think.
What if the player could become a hired blade? You take on contract killings. Basically, you go on quests to sneak up on people in different (featuring different scenarios) and face them in 1 v 1 battle. In many assassination quests, you will actually end up facing much more than just one opponent, however. Some of these can be related to the different factions; ie. you might have to infiltrate a town at night and assassinate the ruling lord inside his keep. To make this more interesting, the game could implement a line of sight code, where enemies do not respond to the player until he is actually sighted once. Don't know how hard that would be, but it'd not even necessary actually.
=$= Big J Money =$=
What if the player could become a hired blade? You take on contract killings. Basically, you go on quests to sneak up on people in different (featuring different scenarios) and face them in 1 v 1 battle. In many assassination quests, you will actually end up facing much more than just one opponent, however. Some of these can be related to the different factions; ie. you might have to infiltrate a town at night and assassinate the ruling lord inside his keep. To make this more interesting, the game could implement a line of sight code, where enemies do not respond to the player until he is actually sighted once. Don't know how hard that would be, but it'd not even necessary actually.
=$= Big J Money =$=






