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Mr 47

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Would be nice in this game :smile:

I think it would be kinda neat to be able to go hunting, maybe kill a few bears or dragons or something, drag it back to a town and trade it in for some dried meat, which I can go and sell elsewhere.
Maybe get some quests to go and kill dangerous animals harrassing towns and such.

If this were implimented, would there be fantasy animals (dragons, were-animals, and so on) or would it be 'realistic'? Both?
Perhaps make it optional?
 
I think it would add to the immersion if we had non-hostile animals in the countruside, e.g. birds, deer, sheep, rabbits, squirrels etc.

Also since there is a hunter class, there could be missions involving hunting bears, boars, wolves etc.
 
Maybe not missions, bit would be nice as a livelihood sort of thing. Trek into the forests and hunt some boar to feed your army, and sell the surplus at the nearest merchant.

But nowadays, you have to consider not only what a suggestion might add to native itself, but what it could add to mods as well. I'm sure RPGmod could benefit from such things, considering the majority of the enemies present are non-human.
 
All of your posts seem to be negative and unconstructive.

It probably wouldn't take a lot at all, simply make a new troop, give it an animal mesh, and set the drop-rate for certain thigns (furs, meat, etc.) to a relatively high percentage. Hell, somebody COULD do it right now, I bet, as a mod.
 
Orion said:
All of your posts seem to be negative and unconstructive.

It probably wouldn't take a lot at all, simply make a new troop, give it an animal mesh, and set the drop-rate for certain thigns (furs, meat, etc.) to a relatively high percentage. Hell, somebody COULD do it right now, I bet, as a mod.

I meant for it to actually be fun not be like any other hostile party.
 
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