The only reason for an archer and cav restriction would be if cav and archers are OP. Since almost all archers and cav players say that their class is ruined I dont see a reason for the class limit anymore.
Class limits are simply unjustified in Early Access anyway. If a team wants to run with 6 cav (or 6 ranged) then they should be able to, it will be clear to the devs whether balance is adequate or not.
Also class limits favour teams who have more main inf. Other teams shouldn't be limited in their set-up because some voting teams dont have good archers/cav.
But as you say, the reason we had them last time no longer exists.
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