This is initially mentioned in Chinese forum www.mountblade.com.cn by lifengphysics in http://bbs.mountblade.com.cn/viewthread.php?tid=78722&highlight=%D4%B2%D0%CE
So he suggested about circular borders of a battlefield so that ai agents wouldn't stuck at them easily. As AIs will aim directly toward enemies and thus run along the cord instead of gliding along the border. I think this is a good and feasible idea, so I redirect it here.
So he suggested about circular borders of a battlefield so that ai agents wouldn't stuck at them easily. As AIs will aim directly toward enemies and thus run along the cord instead of gliding along the border. I think this is a good and feasible idea, so I redirect it here.