B Native Battle Time! - The co-op mod (v1.4 Updated 10/1/12)

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hmm, well for melee weapons i think it should be something simple like...
(a + h + c) * (w + 1)
where a, h and c are all constants (maybe 1?) but h is 2 if its headshot, otherwise its 0 (not sure if you get extra xp for headshots in melee though) and c is 2 if  the hit was from a couched lance, otherwise its 0.
w is the weapon master skill (needs the +1 so you can get weapon skill if your weapon master skill is 0)

and for ranged weapons... maybe something like...
((h + a) * (c / 2)) * (w + 1)
where a is a constant (maybe 1?)
c is the shot difficulty (divided by 2 because x10 xp for shot 10 difficulty seems a bit much, but i could be wrong)
h is zero if its not a headshot or 2 if it is (i know if you get a headshot you get more than double xp, not sure exactly how much though)
w again is your weaponmaster skill

Most of this is just an educated guess though... and with limited information of how the weapon experience system works.... Im assuming it works like level experience but the experience is kept hidden and only shows the levels of your weapon skills.

EDIT: oh i forgot, you get extra experience if you kill someone with a couched lance... *adds it in*
 
Hmm, in Native, I'm pretty sure you can raise your weapon proficiency above what your weapon master skill allows, by using the weapon. You just can't level it in the character screen.
 
After reading the posts here, is a multiplayer campaign a possibility? One in which two players are free to roam around the map etc? If so, I can't see how the battles would work.
 
TheUltimateSheepz 说:
After reading the posts here, is a multiplayer campaign a possibility? One in which two players are free to roam around the map etc? If so, I can't see how the battles would work.

I sure hope it would be a possibility... My idea on a battle, either somehow make it to where the other player just keeps going on about his business (harder way)...OR...make it to where it's just like this mod (except you wouldn't have to start up a internet game)...The player plays as one of the other players soldiers/companions/lords.
 
captain lust 说:
Hmm, in Native, I'm pretty sure you can raise your weapon proficiency above what your weapon master skill allows, by using the weapon. You just can't level it in the character screen.

yeah your right, but when that happens its really difficult to gain weapon proficiency... it goes up but really slowly :razz:
 
hi,

i have a questions. Can i play this mod via hamachi in a lan with a friend? Our Internetconnections are quite bad so it would be great if we could play this mod and create lan games via hamachi?
 
Why would you use Hamachi over lan? If you are using it online, Hamachi won't improve your connection.

Either way, there's no point using Hamachi.
 
1 point is the port forwarding and another problem is you need an internetconnection even for lan if you play without hamachi. But the second pc has no internetconnection / its not possible in this room so if this mod supports lan we can play online and from time to time via lan/hamachi if he visits me and have a perfect ping.
 
Warband (and this mod) do not work with Hamachi. Hamachi is a VPN not a LAN; you can't use it without an internet connection.
[quote author=Daegoth]
i repeat: you don't have to use hamachi. you can just play an internet game if you want to connect to each other without a local area network. if you have a LAN, then please use LAN, not hamachi.
[/quote]
 
Austupaio 说:
Hamachi means you don't have to screw with your ports to host the game.

Do you need to open ports, to connect to an internet game over LAN? I wouldn't have thought so.
 
It works fine for me and the people I play with, but to be honest I can't be bothered to explain how to correctly set up Hamachi. Best to just use one of those guides to hosting listen servers if you don't know what you're doing.
 
bekk 说:
hi,

i have a questions. Can i play this mod via hamachi in a lan with a friend? Our Internetconnections are quite bad so it would be great if we could play this mod and create lan games via hamachi?
Hamachi in a LAN is a bit double, isn't it? Hamachi has no use when used in a LAN, only when, like Austupaio said, you want to 'simulate' a LAN connection over the internet and thus not having to open any ports.
 
We *really* need to do a coop event for this.....

It could work like a championship, 3 or so teams with eac leader as the player. The goal is the first team to capture a city or 2-3 castles. To make it fair, teams are only allowed to play on sunday from 12am to 9pm. Anyone?
 
Would be nice, but wouldn't it be impossible for the teams to fight eachother? I'd say we gather a huge team, 20 players or so, assign them each a companion and play all night!
 
Nodscouter 说:
Would be nice, but wouldn't it be impossible for the teams to fight eachother? I'd say we gather a huge team, 20 players or so, assign them each a companion and play all night!

That would be epic!
 
Yeah I can't wait for this to go open source. If it was put into a mod, where battles are a lot more frequent, with maybe a few other features, so that the mod lends itself to Battle Time! more than Native does. I'd really enjoy playing that.
 
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