saltjunkie
Regular

*This is also in BugTracker*
I've spent the last several weeks testing/isolating as many variables as possible, as well as trying all the fixes mentioned in the 80+ pages in the tech forum. This is what I have discerned for those with similar specs (listed below).
1) The primary cause of battle stutter is this: This option is checked in the Warband .exe file-> App can handle >2GB addressest. If you UNCHECK this using CFF Explorer, the stutter will stop completely.
2) Unfortunately, the game often requires more than 1.5 or 2 gig of resource, especially when saving, so not having the afore mentioned option checked, the game can crash at inopportune times. This is particularly true if you play any mods, as they typically run more scripts than the native version.
3)I have not yet found an agreeable workaround for this. Does anyone know how to keep the exe. option uncheched, so it doesn't stutter, but also not have CTD when saving the game?? I've tried all the fixes listed in the forum. THANK YOU FOR YOUR EFFORTS.
EDIT: A Temporary workaround: I can save even after battles now: Here's how: After battle--> go into a city tavern-->then alt/tab out of the game, then go back into the game-->Hit F12, saving the game-->then hit esc and save in the menu as you usually do.
***Description of BATTLE STUTTER: A snapshot like effect where the game plays slowly and skips several frames at a time, causing impossible battle mechanics. This effect is most common when cavalry forces approach each other at high speeds, the player being one of them, of course.
SPECS
Warband version 1.134
Win XP x64 Edition: Game is in the ProgramFiles (x86), Folder
Service pact 2
Amd Athlon 64 x2 Dual
Core Processor 6000+
6.00 GB of Ram
NVIDIA GeForce GTX 260
GFX Driver 260.89
RGL_Log
Starting new log file.
Version: 1.134
-- OS: Microsoft Windows XP Professional x64 Edition Service Pack 2 (build 3790)
-- RAM: Available physical RAM: 4095MB/4096MB
-- CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+ (AuthenticAMD)
- L1 cache size: 64K
- L2 cache size: 1024K
- CPU Features: FPU MMX SSE SSE2 SSE3 HTT 3DNow! Ex3DNow! MmxExt
- Number of CPUs: 2 ( Speed: ~3090MHz / ~3090MHz )
I've spent the last several weeks testing/isolating as many variables as possible, as well as trying all the fixes mentioned in the 80+ pages in the tech forum. This is what I have discerned for those with similar specs (listed below).
1) The primary cause of battle stutter is this: This option is checked in the Warband .exe file-> App can handle >2GB addressest. If you UNCHECK this using CFF Explorer, the stutter will stop completely.
2) Unfortunately, the game often requires more than 1.5 or 2 gig of resource, especially when saving, so not having the afore mentioned option checked, the game can crash at inopportune times. This is particularly true if you play any mods, as they typically run more scripts than the native version.
3)I have not yet found an agreeable workaround for this. Does anyone know how to keep the exe. option uncheched, so it doesn't stutter, but also not have CTD when saving the game?? I've tried all the fixes listed in the forum. THANK YOU FOR YOUR EFFORTS.
EDIT: A Temporary workaround: I can save even after battles now: Here's how: After battle--> go into a city tavern-->then alt/tab out of the game, then go back into the game-->Hit F12, saving the game-->then hit esc and save in the menu as you usually do.
***Description of BATTLE STUTTER: A snapshot like effect where the game plays slowly and skips several frames at a time, causing impossible battle mechanics. This effect is most common when cavalry forces approach each other at high speeds, the player being one of them, of course.
SPECS
Warband version 1.134
Win XP x64 Edition: Game is in the ProgramFiles (x86), Folder
Service pact 2
Amd Athlon 64 x2 Dual
Core Processor 6000+
6.00 GB of Ram
NVIDIA GeForce GTX 260
GFX Driver 260.89
RGL_Log
Starting new log file.
Version: 1.134
-- OS: Microsoft Windows XP Professional x64 Edition Service Pack 2 (build 3790)
-- RAM: Available physical RAM: 4095MB/4096MB
-- CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+ (AuthenticAMD)
- L1 cache size: 64K
- L2 cache size: 1024K
- CPU Features: FPU MMX SSE SSE2 SSE3 HTT 3DNow! Ex3DNow! MmxExt
- Number of CPUs: 2 ( Speed: ~3090MHz / ~3090MHz )



