battle size and system specifications poll

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Can everyone post preferred v0.90X battle size and their system specs? I would just like to see how hardware translates to battle size. I'll go first:
Edit: Please also post your screen resolution.

Battle Size: 120
CPU: P4 3.0 GHz
RAM: 2 GB DDR400
GPU: Radeon X800Pro 256Mb AGP
Resolution: 1280x1024
 
Battle size 130
CPU: Core 2 duo 2.4 ghz
RAM: 4 GB DDR2 - 667 mhz
GPU: Geforce 8800 GTX (Overclocked a little)
Harddisk: SATA2 7200 rpm
Resolution 1024 x 768
OS: Windows XP (directX 9)

I have the graphic settings fairly high,
so the game can 'stutter', especially in siege- and village battles.
 
Battle size: 400
CPU: C2D 2ghz
GPU: 7900gs
RAM: 1 gig

Max graphical settings at 1680x1050, hi-res graphics mod and hi-res armours. Performance is good thanks to the lod system. I make sure all of my items had lods and lo-res textures for them and it makes a great difference. The time I forgot to give a faction lod equipment it was pretty laggy.
 
Core2duo 2.4 ghz
2 gig of DDR3 ram
MSI Radeon 2600 XT Pro video card with 512 mb (hd & dx10 compliant not the cheap ones)
WD 250gig SATA 2 hard drive

Battle size between 50 & 70, normally very very smooth, 100 fps with dips lower very rarely.

This rig would certainly run battle sizes much much larger, however I prefer smaller battles and smooth.
Much easier to gain renown IMO with a small outnumbered warband and smaller battles.

 
Battlesize 130

CPU: Core2Duo 1.86 ghz

GPU: Geforce 6200

RAM: 2 Gb

Resolution is 1024xsomething and other setting slightly over average. Works quite nicely.
 
Battlesize 80 DX9 or 160 DX7

CPU : P4 2.8Ghz

GPU : GF 6600 GT 256

RAM : 1Gb

- Lion -
 
Zaro 说:
Battle size: 400
CPU: C2D 2ghz
GPU: 7900gs
RAM: 1 gig

Max graphical settings at 1680x1050, hi-res graphics mod and hi-res armours. Performance is good thanks to the lod system. I make sure all of my items had lods and lo-res textures for them and it makes a great difference. The time I forgot to give a faction lod equipment it was pretty laggy.

can you give me mor einformation about lowering texture settings... i have some configuration with 2 gb ram  bttle size is 82 and in the forest for example still i hae a problem ... rafdols and corpse ae unlimited texture is 75 percent  reslution is same ... how can you play 400  i am not sure:smile:
and sometimes  althoug it is very fast it jsut freeze for a fe seconds during the battles i do not know why it happens ... nbasicaly i wan to increase my battle size around 110 or 120  what is the best settings ? i do not want to lose details like  corpse arrows  ragdolls  but texture can be low... shadow are low at the moment .
400 ... pheww
 
Zaro 说:
Performance is good thanks to the lod system. I make sure all of my items had lods and lo-res textures for them and it makes a great difference. The time I forgot to give a faction lod equipment it was pretty laggy.

what is the lod system?
 
TheGnome 说:
Zaro 说:
Performance is good thanks to the lod system. I make sure all of my items had lods and lo-res textures for them and it makes a great difference. The time I forgot to give a faction lod equipment it was pretty laggy.

what is the lod system?

An lod system is when lower detailed models and textures replace the original usually depending on distance. I.e. the further away you get from the object, the less detailed it needs to be so the game switches in a lower detailed version. Very good for game performance.

can you give me mor einformation about lowering texture settings

I don't lower them, I raise them :lol: There would be quite a few people who could run battles of 400 and some who could run battles significantly larger. As for lowering detail to increase performance, there's graphical settings in the options section of the in-game menu and the settings section of the start up.

Much easier to gain renown IMO with a small outnumbered warband and smaller battles.

And less of a challenge.
 
battle size 200
OS: windows XP
CPU: Dual-Core Intel centrino X2 @ 2.0 Ghz
RAM: 3 GB DDR2
GPU: 8600m GT 256 MB
RESOLUTION: 1440 X 900
SETTING: DX9, Max detail, 2X AA, unlimited ragdolls and bodies and all the updated graphics mods.

fps goes down to about 25 at times but thats still enough for me.
 
Core 2 Duo 6400 (OCed to 2.6)
MSI 8800 GT (OCed to 680) w/ 512
2 Gig Corsair (I forget what the speed is)
Win XP

Battle Size ~ 150.

Only time I had any troubles was in the village. Dipped below 20 for about 5 sec.
 
Battle size: 300-400
Operating System: Windows Vista home premium
CPU: Hpw2007
RAM: 3gb
GPU: Nvidia Ge force 8600
Settings: Corpses and Ragdolls-Unlimited, No AA, Low Shadow quality
Resolution: 1360 x 768 16 bit
Little to no lag on Native
 
250-350

INTEL CORE 2 DUO CPU @ 2.66GHZ
2 GB RAM
nVidia 8600GS 512mb
Windows Vista 32 bit
Highest video settings, unlimited ragdolls and corpses.
 
200

Dell Dimension DXPO51
Pentium D Duo CPU 2.80GHz
1.00 GB of RAM
NVIDIA GeForce 6800 256mb
Windows XP
1280x1024, Unlimited Ragdolls, Corpses, Detail 100, but Shadow Quality Low.

Slows when I get into those huge battles. I've changed my DirectX to 7 instead of 9 now, which should speed things up.
 
drokens 说:
how do you guys have such high battle size? the higest I can get it on is 78

There is a battle sizer application that a search should be able to find a link for.  Sorry, I don't know how to search the file repository, or I'd provide the link myself.
 
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