We've tried to make use of it on Xauna, and all of a sudden we get hit in the back even though we had a teammate basically blocking the spawn.Perks are not MnB, they are a cheap move to try to balance the game.
Also @OurGloriousLeader the spawn system is based on an algorithm which takes into account friendlies and enemies location, last time a developer spoke about it nobody really knew how it worked except for one person iirc.
So don't expect it to get fixed.
Please do, it is very annoying having to ask team mates for this, and they don't respond. I have no idea if they will manage to reach the flag or notAnd please add the morale bar and timer for when you're dead. I cant count how often I've wasted gold because I was busy fighting and couldnt look at the morale, then spawned in and couldnt make it to the flag.
Perks that make all units similar to each other belong in the game.Perks that increase speed and damage don't belong in the game
thanks for making the thread,Thanks for the support guys we did it. Battle joy and duelist perks no longer give swing speed thanks to you.
Expect a new thread from me regarding balancing the factions in skirmish.
Also my view on things. Headshot bonus? No. Damage bonus? No. Damage bonus as a result of picking another weapon through perks? Yes.thanks for making the thread,
the removal of these perks are a step forward,
now to get rid of the rest of the perks! (the combat modifiers; a perk adding a mace or another piece if equipment etc is fine)
Quite a few perks are like that, especially for archers. Hard to say for archery though since I think the info shown is still incorrectThe Veteran perk on the Volgier kinda makes Armor Padding useless now, since it has a similar effect but also grants bonus damage to shields.
Lol still going at itREMOVE ALL PERKS