Wolf3596
hey dariel love the mod. The only thing I don't like is the riding skill level for camels. But otherwise, Its great
Mk3390 said:No idea. I still want a camel though. Since I'm an arab.
nads said:I really like this mod, spent a couple of hours playing this afternoon, I love the look of all the equipment, beautiful detail yes, the elephants seem to be a bit weird, I joined a couple of attacks against caravans and I started off inside an elephant, lol guess I was standing too close to the thing when the scene started, also noticed there's rideable camels, never seen that in a mod before, skill of 12 required. I also like the idea of Portuguese as sea raiders with the bonus that they have some really good prisoners and decent numbers of them, well worth getting some of those.
dariel said:nads said:I really like this mod, spent a couple of hours playing this afternoon, I love the look of all the equipment, beautiful detail yes, the elephants seem to be a bit weird, I joined a couple of attacks against caravans and I started off inside an elephant, lol guess I was standing too close to the thing when the scene started, also noticed there's rideable camels, never seen that in a mod before, skill of 12 required. I also like the idea of Portuguese as sea raiders with the bonus that they have some really good prisoners and decent numbers of them, well worth getting some of those.
Skill limit is 10 for this mod. I set the camels to 12 difficulty to make them unridable because of two bugs that I don't know how to fix; first, the legs go weird when they run, and second, because the camel is rigged to a horse skeleton, you kinda sit inside the camel, not atop the hump. Same problem as the elephant really, which is why neither beast is meant for player use.
dariel said:Because I meant them to be draft animals, taking the place of sumpter horses. Originally I meant for the Rajputs to have camel-riding lancers, but the riders in the camels just looked too weird. So that troop idea has been shelved for now.
As for asking for help, I haven't gotten around to it yet. You could say posting this mod is an advertisement for help.
dariel said:Skill limit is 10 for this mod. I set the camels to 12 difficulty to make them unridable because of two bugs that I don't know how to fix; first, the legs go weird when they run, and second, because the camel is rigged to a horse skeleton, you kinda sit inside the camel, not atop the hump. Same problem as the elephant really, which is why neither beast is meant for player use.