Spec
Knight

This is a suggestion mainly for the more tactical gamemodes on public servers. It won't be that useful in a clan match where organisation is no issue, and it won't matter at all in deathmatch.
My suggestion is a feature that allows one player in the team to become a "leader" who can organize the team, mainly in battle mode. Name him (or her) leader, commander, general, whatever, I'll stick with "commander" for this post.
The team could vote for a commander (this kind of vote should be dis-/enabled separately from other polls) for the following round (with the ability to vote for someone else or switch back to no leader at any time, given most of the team agrees). The % needed should also be separate from those for other polls, because it's not quite the same as kicking a player. A server who wants to encourage teamwork might set it to a rather low number, such as 30%, another sever might prefer it to be at 51%.
The commander would have the ability to place flags of different colors on the map, using a system similar to the command system in single player. (For example: F4 - F1 for red flag, F4 - F2 for blue flag, F4 - F9 for flag with the team banner on it). These flags would only be visible to the own team. Additonally, whatever the commander types in teamchat should appear in a different color than the usual (team-)chat, so it's easier for everyone to follow his orders. They might even stay on the screen longer than other messages or appear in a different corner.
This shouldn't be too difficult of a change, and in my opinion would help gameplay alot. As it is, on public servers, tactics look like this usually:
Player1: lol, we totally pwned them
Player2: ALL CAV! ALL CAV!
Player1: Nah
Player3: Let's do a shieldwall
Player2: ALL CAV!
Would sth like this not be easier for everyone?
Player1: lol, we totally pwned them
Player2: ALL CAV! ALL CAV!
Player1: Nah
Player3: Everyone, shieldwall on red flag!
Player2: ALL CAV!
Not quite as good as organized clan play of course, but maybe a useful addition to public games.
One problem I can see is that maybe it will not be used often enough and that players might simply not vote for anyone and just rush off, but that's up to the server rules/admins. Most will see this as optional anyway, but WHEN you have a situation in which people actually want to use tactics, I'd be glad to have sth like this so I have an easier time finding out what are orders and what is spam, so I can focus on the battle instead of the chat.
Sorry if this is a resuggestion, I searched, but didn't find anything equal to this.
My suggestion is a feature that allows one player in the team to become a "leader" who can organize the team, mainly in battle mode. Name him (or her) leader, commander, general, whatever, I'll stick with "commander" for this post.
The team could vote for a commander (this kind of vote should be dis-/enabled separately from other polls) for the following round (with the ability to vote for someone else or switch back to no leader at any time, given most of the team agrees). The % needed should also be separate from those for other polls, because it's not quite the same as kicking a player. A server who wants to encourage teamwork might set it to a rather low number, such as 30%, another sever might prefer it to be at 51%.
The commander would have the ability to place flags of different colors on the map, using a system similar to the command system in single player. (For example: F4 - F1 for red flag, F4 - F2 for blue flag, F4 - F9 for flag with the team banner on it). These flags would only be visible to the own team. Additonally, whatever the commander types in teamchat should appear in a different color than the usual (team-)chat, so it's easier for everyone to follow his orders. They might even stay on the screen longer than other messages or appear in a different corner.
This shouldn't be too difficult of a change, and in my opinion would help gameplay alot. As it is, on public servers, tactics look like this usually:
Player1: lol, we totally pwned them
Player2: ALL CAV! ALL CAV!
Player1: Nah
Player3: Let's do a shieldwall
Player2: ALL CAV!
Would sth like this not be easier for everyone?
Player1: lol, we totally pwned them
Player2: ALL CAV! ALL CAV!
Player1: Nah
Player3: Everyone, shieldwall on red flag!
Player2: ALL CAV!
Not quite as good as organized clan play of course, but maybe a useful addition to public games.
One problem I can see is that maybe it will not be used often enough and that players might simply not vote for anyone and just rush off, but that's up to the server rules/admins. Most will see this as optional anyway, but WHEN you have a situation in which people actually want to use tactics, I'd be glad to have sth like this so I have an easier time finding out what are orders and what is spam, so I can focus on the battle instead of the chat.
Sorry if this is a resuggestion, I searched, but didn't find anything equal to this.
