ObaDoo
Recruit
Once in awhile I come here to peruse whatever new development updates are available but have seemed to miss (or forgotten) anything concerning the battle AI, I am very much looking forward to the battle planning update and the map/battlefield update for what they may add, with some hope that it will help fix the battle AI. I have played the realistic battle mod and as good as it is as a mod it still doesn't hit he spot for me. As it is now the AI is most miss with a couple hits here and there but mostly its immersion breaking how friendly and enemy troops behave, I am not going to list anything simply because if anyone has played the game for more than a couple hours would know everything or mostly what I am referring to outside of sieges. Also its weird how when you give a command the troops often lower weapons(shields) turn around then turn back to initiate the command. Just something I thought I'd throw out there after much hours of gameplay