Barroom Brawl

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Stonewall382

Knight at Arms
Alright, I'm trying to make it so that the character can find someone to fight with in the Happy Boar tavern, and then have a fight in there.

However, when I changed the .scn file in the SceneObj file, and modified the module_scenes.py file with IDLE to make the arena have the same attributes as the tavern, this is what happened:
http://i27.photobucket.com/albums/c162/Stonewall382/TavernasArena1.jpg.

Do I have to modify the tournament master's dialogue in the module_dialogs.py file? Is there something else I have to do?

Thanks in advance for any and all help. :wink:
 
The .sco files don't determine the map type, they just determine the positions of all the objects in the map. I believe if you want to edit the actual map type, you'll have to change something in one of the txt files.
 
You need to change the mesh (and perhaps body) used for that specific scene in "module_scenes.py". That's where you tell it to use one of the predefined meshes.
 
I thought I already changed that, but maybe I didn't.
Here's what my module_scenes.py file looks like (obviously just the part concerning the arena):
("zendar_arena",sf_indoors,"small_tavern", "bo_small_tavern", (-100,-100),(100,100),-100,"0",
[],[]),

Will build the module now, just to make sure I did that.
Thanks for the help here guys.
 
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