Same problem reinstalled .net and c++ libs updated windows too.. when i attach VS debugger to the game I get this stack trace:
System.FormatException
HResult=0x80131537
Message=Input string was not in a correct format.
Source=mscorlib
StackTrace:
at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
at TaleWorlds.GauntletUI.BrushFactory.LoadBrushAnimationFrom(XmlNode animationNode)
at TaleWorlds.GauntletUI.BrushFactory.LoadBrushFrom(XmlNode brushNode)
at TaleWorlds.GauntletUI.BrushFactory.LoadBrushFile(String name)
at TaleWorlds.GauntletUI.BrushFactory.LoadBrushes()
at TaleWorlds.Engine.GauntletUI.UIResourceManager.Initialize(ResourceDepot resourceDepot)
at TaleWorlds.MountAndBlade.GauntletUI.GauntletUISubModule.OnSubModuleLoad()
at TaleWorlds.MountAndBlade.Module.InitializeSubModules()
at TaleWorlds.MountAndBlade.Module.LoadSubModules()
at TaleWorlds.MountAndBlade.Module.Initialize()
System.FormatException
HResult=0x80131537
Message=Input string was not in a correct format.
Source=mscorlib
StackTrace:
at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
at TaleWorlds.GauntletUI.BrushFactory.LoadBrushAnimationFrom(XmlNode animationNode)
at TaleWorlds.GauntletUI.BrushFactory.LoadBrushFrom(XmlNode brushNode)
at TaleWorlds.GauntletUI.BrushFactory.LoadBrushFile(String name)
at TaleWorlds.GauntletUI.BrushFactory.LoadBrushes()
at TaleWorlds.Engine.GauntletUI.UIResourceManager.Initialize(ResourceDepot resourceDepot)
at TaleWorlds.MountAndBlade.GauntletUI.GauntletUISubModule.OnSubModuleLoad()
at TaleWorlds.MountAndBlade.Module.InitializeSubModules()
at TaleWorlds.MountAndBlade.Module.LoadSubModules()
at TaleWorlds.MountAndBlade.Module.Initialize()


