Not really my willingness to break down the doors even more on this subject for free, but when I see that the only native multiplayer siege server is as full as all of Bannerlord's multiplayer, there are questions that we must ask ourselves.
Because we will not lie to each other 100 players on average while the game was released 9 months ago, It's not much
I'll let you ask yourself the question, maybe it's only temporary, that multiplayer players will come back, or maybe we shouldn't care since multiplayer is for a lot of players not important ( but for this one I would just say that Warband after 10 years still has players on the multiplayer )
Personally I have mine but hey I guess there is no point in talking about it, because the developers seem stubborn and are convinced that the new multiplayer is necessarily a success.
Do not hope that their stubbornness is due to a desire to implement future skin addition.
( My two games do not have the same language because of the mod requirement )
Because we will not lie to each other 100 players on average while the game was released 9 months ago, It's not much
I'll let you ask yourself the question, maybe it's only temporary, that multiplayer players will come back, or maybe we shouldn't care since multiplayer is for a lot of players not important ( but for this one I would just say that Warband after 10 years still has players on the multiplayer )
Personally I have mine but hey I guess there is no point in talking about it, because the developers seem stubborn and are convinced that the new multiplayer is necessarily a success.
Do not hope that their stubbornness is due to a desire to implement future skin addition.
( My two games do not have the same language because of the mod requirement )





