Phalnax811 said:I really hope there are visual borders (toggleable). I know it's been said before.
Agreed.Phalnax811 said:I really hope there are visual borders (toggleable). I know it's been said before.
Oxtocoatl said:Is it just me or does the northern empire look incredibly vulnerable? It's surrounded by enemies and its shape makes me think it should be easy to cut it in half.
Can't wait to test this hypothesis with the southern empire.
Oxtocoatl said:Is it just me or does the northern empire look incredibly vulnerable? It's surrounded by enemies and its shape makes me think it should be easy to cut it in half.
Can't wait to test this hypothesis with the southern empire.
Hopseflop said:Something else about the empire i find weird is that it is completely landlocked. that is a terrible geographical position for an empire.
Oxtocoatl said:Still, it is peculiar that the empire should have lost all it's ports first. They are easier to supply and the motivation to defend them is strong. Rare is the empire that doesn't have a big port city somewhere.
Phalnax811 said:I really hope there are visual borders (toggleable). I know it's been said before.
Absolutely true. Lots of borders on modern maps were meant to be drawn perfectly straight, but often maps simply were not good enough, sometimes they did not take curvature of earth into account etc, which is why many borders today are weird.Attembourgh said:Phalnax811 said:I really hope there are visual borders (toggleable). I know it's been said before.
Disagree. Border disputes are a common reason why historically countries declare war on each other, which has extended all the way to WWII until modern mapping techniques and the Cold War ended these disputes. Having a modern map would make no sense and severely tone down the impact of border disputes if there is a map that says clearly whose land belongs to whose. Im basing these assumptions under the assumption that Satellites and computerized measurement tools don't exist in Calradia.
True, but since they are important it also could be one of the first places invader wants to capture. And this is remnants of an empire, it could well be that they had to concentrate all their efforts and funding to their land forces, at expense of naval forces. If they have rich land, they may not need external supplies and trade as much. And because they are surrounded on all sides, they might not have been able to send reinforcements until it was too late. And remember that once Empire ruled entire continent - maybe parts of it revolted against the Empire, local garrisons joining the enemy and getting supplied from those ports.Oxtocoatl said:Still, it is peculiar that the empire should have lost all it's ports first. They are easier to supply and the motivation to defend them is strong. Rare is the empire that doesn't have a big port city somewhere.
But in Warband, considering how game works there is borders. As long as they don't change the system which creates debateable lands. There is no need for the game to act like there is one.Attembourgh said:Phalnax811 said:I really hope there are visual borders (toggleable). I know it's been said before.
Disagree. Border disputes are a common reason why historically countries declare war on each other, which has extended all the way to WWII until modern mapping techniques and the Cold War ended these disputes. Having a modern map would make no sense and severely tone down the impact of border disputes if there is a map that says clearly whose land belongs to whose. Im basing these assumptions under the assumption that Satellites and computerized measurement tools don't exist in Calradia.
Attembourgh said:Im basing these assumptions under the assumption that Satellites and computerized measurement tools don't exist in Calradia.
ThisPhalnax811 said:I really hope there are visual borders (toggleable). I know it's been said before.
Ruler of Calradia said:True, but since they are important it also could be one of the first places invader wants to capture. And this is remnants of an empire, it could well be that they had to concentrate all their efforts and funding to their land forces, at expense of naval forces. If they have rich land, they may not need external supplies and trade as much. And because they are surrounded on all sides, they might not have been able to send reinforcements until it was too late. And remember that once Empire ruled entire continent - maybe parts of it revolted against the Empire, local garrisons joining the enemy and getting supplied from those ports.Oxtocoatl said:Still, it is peculiar that the empire should have lost all it's ports first. They are easier to supply and the motivation to defend them is strong. Rare is the empire that doesn't have a big port city somewhere.
They came from overseas, mercenaries and adventurers, speaking the tongues of many lands, taking the empire's silver to guard the frontiers ... But the empire never had as much silver as it needed, and treasury officials soon learned that it could pay its mercenaries with land grants and titles. This was perhaps not the most far-sighted of policies. ... It was not difficult, during the recent interregnum, for Osrac Iron-arm to declare himself king, independent in all but name. He seized the imperial capital of Baravenos and the lands along the coast, and that was how the west was lost to the empire.
John C said:The waters along the Calradic coast don't seem to be an interior sea, so it is possible that the larger geography of the world (which we know as yet little of) makes trade along the coast not all that viable, and thus the coastal towns less valuable.