Bannerlord "Just accept what we give you and stop crying" vs Valheim Roadmap

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They have the EA millions, but also probably a wage structure that's not attractive to a lot of international talent. The actual dev team was at one point at 25-30 people, now presumably less with people leaving or moved to their unannounced game. It does feel they are understaffed judging by the slow pace of development and their job ads confirm this.
 
They have the EA millions, but also probably a wage structure that's not attractive to a lot of international talent. The actual dev team was at one point at 25-30 people, now presumably less with people leaving or moved to their unannounced game. It does feel they are understaffed judging by the slow pace of development and their job ads confirm this.

If that's the case, it's an even bigger insult that they are planning and hiring for a new game when Bannerlord struggles.
 
If that's the case, it's an even bigger insult that they are planning and hiring for a new game when Bannerlord struggles.
We all know that TW don't give a crap about making this game good anymore. Right now they just want to make bare minimum stuff to make it playable and to port it to consoles.
 
Actually, more resources don't help if your work organization is crap. A lot of start-ups implode when they reach 50 to 100 people, because you need to transition from "garage" team to fledgling company. Adding more people just leads to more chaos.

And Valheim is nice though limited at this time (I enjoyed it a lot) but it kinda emphasizes the point. The Valheim team is comparable to what TW was in the M&B first years. And they DID get a very good game out with a small team. Project Irongate 10 to 15 years in the future, with a 50+ company, you might very well get a crappy Valheim 2.0...
 
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