Medieval Dynasty folks are in comparison following their roadmap pretty much flawlessly, it could be an hundred times better example than Valheilm's Soon™ .
Why do you think this community is so pissed at Taleworlds? Because they talked too much.
is the roadmap based on player feedback though, or on their own plans? People barely even knew what the updates were entailing when they first saw the roadmap, and it's not a good example of a roadmap either, not very detailed/descriptive is it...Yes, I made the thread, I precisely know what the point of the thread is, which is showing how Valheim has a long roadmap based on player feedback on what they want
At the end of the day, it is our fault ? . I was already sniffing the burned toast here.Yeah, they were radio silent for months at a time back in 2014-17, but that is when the hype built up the most, and people all across the internet were wildly speculating about how good it was going to be . It's when the blogs actually started coming out super regularly that you started seeing "I hope this is just a warband remaster at this point".
The blogs barely promised anything that wasn't in the final game, because neither Lust nor Callum had the balls to lie outright like that. What annoyed people isn't that Taleworlds promised too much, it's that they had a bare minimum idea of what the game would be like (i.e. warband with better core design) and it even lacked that. No amount of PR (or lack thereof) will prevent people from being annoyed at a game like that.
Oh I wasn't saying people wouldn't be mad. The game is pretty barebone, and even if they didn't say anything that would mostly remain the same. I'm just saying people wouldn't be this mad if they didn't announce Bannerlord too early and made all those promises. It would just be a pleasant surprise, and people who are disappointed will mildly place hope on mods. Notice how there's a lot of "We waited 8 years for this?!" "They worked for 8 years and couldn't even do X?" "Why is this thing from the dev blog not in the game?" "Features Taleworlds promised but failed to deliver."No amount of PR (or lack thereof) will prevent people from being annoyed at a game like that.
This is all about too much PR.
We waited 8 years for this?!
I knew next to nothing about the game. I sought no info whatsoever during the whole development cycle. I simply played M&B and Warband a bunch in the past.Why do you think this community is so pissed at Taleworlds? Because they talked too much.
First they announced Bannerlord too soon, leading to countless "Bannerlord when" outrage. Then they built up hype with dev blogs and all that.
Not enough time and resources eh? That's a new one.I generally don't feel like that TW are all that obscure with their community interaction on here, and think they're doing an okay job with what time and resources they've got, regarding community management.
TaleWorlds Entertainment is an independent video game development company, founded in 2005. Having grown from the initial two founders, TaleWorlds now employs an international team of over 90 developers, including a self-publishing team.