The rules say we can't add new scene props, but to what extent can we change existing props?
Can I change the material texture of a prop under the metamesh to a different native texture? Or change the factor color? For example, could I give an editor_plane a specific wood texture or something and then darken said texture, so long as I don't save it as a new prop? As far as I can tell, it still works.
Can I change/delete the physics object of a prop? For example, I need to use sturgia_dungeon_stair_a in my scene, but its physics prop is incorrect, so I have to change it to the correct one manually. It's been reported in the bug & crash report section so I know it'll get fixed, but I don't know if it'll be fixed before the competition date.
Can I change the material texture of a prop under the metamesh to a different native texture? Or change the factor color? For example, could I give an editor_plane a specific wood texture or something and then darken said texture, so long as I don't save it as a new prop? As far as I can tell, it still works.
Can I change/delete the physics object of a prop? For example, I need to use sturgia_dungeon_stair_a in my scene, but its physics prop is incorrect, so I have to change it to the correct one manually. It's been reported in the bug & crash report section so I know it'll get fixed, but I don't know if it'll be fixed before the competition date.