We all know how toothless kick-polls were in Waband and even if they were effective I don't think it will work on it's own to improve the enjoyability of team experiences.
Better communications Systems might work, e.g. voice chat or an elected Commander role that can give ingame commands to other players. And once again, how about letting players rate their mates after each round and adapting troop counts to that.
That's what I am trying to understand... From the perspective of a player like yourself who feels things get bossy at times... Is my post above bossy? Is it acceptable communication in your eyes, based on the context I gave. Genuinely interested
Good question that leads to an even better one: What is a good communication style for captain mode?
When I join a captain match the first messages I type are usually
1. "Hi all" to start on friendly terms and to check who reads and answers the chat.
2. "tactics?" to give others the opportunity to come up with something first and make clear that I'm on board to follow and I usually agree to the first reasonable plan that comes up.
When noone makes a (viable) plan I look what most people are doing and call for that in order to get everyone on the same page. When the group seems undecided I call for what I think best based on our teams troop composition.
Also don't forget to keep your eyes open for threats and opportunities and to give intel to your mates for better decisionmaking.
When there is one person who seems deaf on both ears sadly there is often only the option to adapt to the person who won't adapt to the rest. When there's two persons who don't listen, then we're screwed.
Overall when playing with randoms it's not that important to coume up with the perfect plan as long as we are at least following the same plan. Adaptations can still be made once the first round has ended in catastrophy and thats the point when people are most susceptible to suggestions.
Also it's less important to get everyone to follow than to observe what people around you are doing and adapt to that.
So now my question to you all: Whats your favoured communication style in captain mode?
Edit: I also agree that uncooperative teammates are frustrating on your side but if we are perfectly honest with ourselves (and even Sun Zu postulates in his "Art of War") our greates successes were only possible because the enemy team messed up.
I got my 250 badge mostly in captain mode specifically because it is not as clan infested as skirmish and the challange of setting up a functionung strategy with randoms in the first 30 seconds makes the times when it succeeds so much more satisfying.