secondpink
Recruit
Strategy is relatively straight forward in my opinion for effective and efficient field battles. Place shield wall infantry in front, place archers in loose formation behind, guard against horse archers with your own cavalry.
But when you go down, and this issue is exacerbated in large battles of 1000 vs 1000 men, the AI defaults to some horribly stupid things that make no sense.
First off they just go back and forth spamming useless commands - Infantry advancing, Ranged forming skirmishing line, Ranged falling back, cavalry advancing, cavalry flanking, blah blah blah.
What just happens is that they move back and forth doing nothing while getting picked at by archers and getting slapped by inferior infantry.
BUT THE ABSOLUTE WORST, and I repeat, THE WORST thing the AI does is when they do "Form Defensive Ring around Ranged Units" and they do this even when you have the advantange.
The infantry just form a stupid circle around a bunched group of archers and they don't move, the archers can't fire because they are stuck too close together and have no vision, and they just STAND THERE GETTING SHREDDED by enemy archers.
I have literally lost huge battles going down halfway through the battle because the AI defaults to my army doing nothing competent while my army is superior in strength.
Yea I know that the TW is tryna implement smart AI, but so far, it is an abhorrent failure when these current commands literally, by far, have a worse outcome than F1 + F3. When you go down as commander, the AI should just F1 + F3, the results are better and it's not even close.
But when you go down, and this issue is exacerbated in large battles of 1000 vs 1000 men, the AI defaults to some horribly stupid things that make no sense.
First off they just go back and forth spamming useless commands - Infantry advancing, Ranged forming skirmishing line, Ranged falling back, cavalry advancing, cavalry flanking, blah blah blah.
What just happens is that they move back and forth doing nothing while getting picked at by archers and getting slapped by inferior infantry.
BUT THE ABSOLUTE WORST, and I repeat, THE WORST thing the AI does is when they do "Form Defensive Ring around Ranged Units" and they do this even when you have the advantange.
The infantry just form a stupid circle around a bunched group of archers and they don't move, the archers can't fire because they are stuck too close together and have no vision, and they just STAND THERE GETTING SHREDDED by enemy archers.
I have literally lost huge battles going down halfway through the battle because the AI defaults to my army doing nothing competent while my army is superior in strength.
Yea I know that the TW is tryna implement smart AI, but so far, it is an abhorrent failure when these current commands literally, by far, have a worse outcome than F1 + F3. When you go down as commander, the AI should just F1 + F3, the results are better and it's not even close.