WB Coding Banner at the beginning of the battle

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Mauromagno Patriota

Sergeant Knight
Hello friends,
We all know that in native at the beginning of an open field battle, your banner and your inventory chest appear next to you ...
After several things done in my mod (code changes, adding codes, etc.) I realized that the chest and the banner did not appear. I have searched for many parts of the Module_System, but I don't solve anything, it is supposed to be in the mission "lead_charge" in misiion_template, I analyzed all the code and compared it with the native one, the scripts that are called and nothing happens .. .
Where else to look or is there something that maybe I deleted? ....
Thanks in advance
 
You are currently splitting your initial question thread into three which is normally useful but I don't think in this case. Your problems might all be connected with the new faction which you have added and other scripts beside it. The best is to reverse your latest changes until everything is working normal again. Then implement them again step by step to see what is causing the varying errors.
 
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I had the problem with the banner before adding the new faction, so divide them ... it may have a relationship, but that's what I don't know
All the implementation for the new faction, I was doing it little by little, as the problems appeared to me ... there are many things that I have modified. I'm not an expert :sad:
 
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Look for the mesh name of the flag and the chest in openbrf. Then look for their id-name in the py.-files and check where it is getting used in Native and if all positions are still the same at your mod.
 
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Look for the mesh name of the flag and the chest in openbrf. Then look for their id-name in the py.-files and check where it is getting used in Native and if all positions are still the same at your mod.
friend, I was looking everywhere, following the prop and the MT trigger, I also compared with the native MS but I did not find any difference.
I must see again with more rigor and more time, now I am modifying the ship models and that keeps me very busy.
 
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