I've played a ton of mods and while some are great, don't get me wrong, I always end up back in native because I love the feel of the game and I make small tweaks to make things a little more difficult.
With that said i'm looking to build a new, light rebalancing mod that addresses some key issues that Native has that won't break the feel of Native and try to work out some of the issues.
I want your ideas as well.
What this mod aims for: A light rebalancing of native, using ONLY 2 Tools, Morgh's Editor and TweakMB. I'm not and have no desire to be proficient in coding. Aside from the time investments I feel that it always introduces bugs/unintended consequences so I will not be using any form of coding changes. Agree or disagree this is how I am approaching the mod.
What this mod won't do: This mod won't stray from the native feel or make wholesale changes to a form of gameplay. I want to keep as close to native as possible while making it as balanced as possible.
Before posting:Please keep comments constructive and respectful, even towards the most outrageous ideas.
Also: I want this to be a community effort. This isn't about me and my ideas, it's about collaboration and work arounds. Life has taught me that no matter how smart you are (or think you are) having others there to help and discuss things will always lead to better solutions.
The thing's i'll be looking at:
1. Faction desertion/indictments towards the late game where lords hop from faction to faction like mad.
2. Horse archers. They can be good but I feel they need a little boost to be more balanced.
3. Mamlukes and Swadian knights, and mounted troops in general. They can be very OP and need balancing, whether it's through increased wages or reworking their equipment.
4. Lances. I personally enjoy using them but the problem is NPC's tend to use them even in close quarters, especially when mounted. So they are trying to jab an enemy with a lance while at a standstill. This not only breaks immersion but can lead to some units being decimated because they refuse to switch to a sword.
5. Archers. I think archers need more ammo all around. Having a troop that is proficient in archery or Xbox carry only 30ish units of ammo is way to small and makes them useful for only a small part of battle, and even less so during sieges.
I will add more as time permits, and share your ideas please, i'll add them to the list and keep it updated as often as possible.
Thanks
With that said i'm looking to build a new, light rebalancing mod that addresses some key issues that Native has that won't break the feel of Native and try to work out some of the issues.
I want your ideas as well.
What this mod aims for: A light rebalancing of native, using ONLY 2 Tools, Morgh's Editor and TweakMB. I'm not and have no desire to be proficient in coding. Aside from the time investments I feel that it always introduces bugs/unintended consequences so I will not be using any form of coding changes. Agree or disagree this is how I am approaching the mod.
What this mod won't do: This mod won't stray from the native feel or make wholesale changes to a form of gameplay. I want to keep as close to native as possible while making it as balanced as possible.
Before posting:Please keep comments constructive and respectful, even towards the most outrageous ideas.
Also: I want this to be a community effort. This isn't about me and my ideas, it's about collaboration and work arounds. Life has taught me that no matter how smart you are (or think you are) having others there to help and discuss things will always lead to better solutions.
The thing's i'll be looking at:
1. Faction desertion/indictments towards the late game where lords hop from faction to faction like mad.
2. Horse archers. They can be good but I feel they need a little boost to be more balanced.
3. Mamlukes and Swadian knights, and mounted troops in general. They can be very OP and need balancing, whether it's through increased wages or reworking their equipment.
4. Lances. I personally enjoy using them but the problem is NPC's tend to use them even in close quarters, especially when mounted. So they are trying to jab an enemy with a lance while at a standstill. This not only breaks immersion but can lead to some units being decimated because they refuse to switch to a sword.
5. Archers. I think archers need more ammo all around. Having a troop that is proficient in archery or Xbox carry only 30ish units of ammo is way to small and makes them useful for only a small part of battle, and even less so during sieges.
I will add more as time permits, and share your ideas please, i'll add them to the list and keep it updated as often as possible.
Thanks