Balance of Power: 270 B.C.E. Application Thread

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Lascivo 说:
If I can't get my choices, can I be Durotriges?
Durotriges are currently under subjugation by the Belgae

Vieira 说:
Bgfan 说:
Which?  :razz:
I supposed he's choosing, here is a map that may help
220px-Pictish_kingdoms_with_Fidach.png
 
Are the Anglo-Saxon tribes of what is now modern day Germany valid?

If so, I would like that instead of Armenia.

Edit: Please know, my history of this time period is rather sketchy.
 
634px-Anglo.Saxon.migration.5th.cen.jpg


As you can see by looking at my map and this map I posted above, the origins of the Anglo-Saxons are from areas already claimed by the Frisii (who are larger during the above map period than in setting of the game) and by the Cimbri (who make up Anglia, Jutland, and the Saxon coast in the above map).

I'd allow you to play any historic tribe you can find in the current setting that occupy the lands that the Frisii do in the above map.
 
OK I found something that may relate to the Frisii tribes, but I will need your confirmation.

According to The History Files, before the Frisii tribes came the Frisia Tribes and that later became the Kingdom of Frisia (Kingdom of Friesland).

I don't know if that is what you're looking for or not :3
 
MaHuD has already claimed those tribes under the cumulative name of the Frisii.

What I was saying is that in the Anglo-Saxon map, the Frisii are bigger than they are than in 270 B.C., if you want to play ancestors of the Anglo-Saxons that are not taken, you can either choose the Cimbri or you can find a tribe that occupied the land that is between the areas designated as "Frisii" and "Saxon Coast" on the Anglo-Saxon map.
 
Yo, that's fifth century a.d. That's a good eight hundred years after your timeframe. :razz: Far as I know there weren't really Saxons, Franks or Angles in the third bc. They formed later. (Especially Saxons and Franks, those tribe names are just descriptors, not sure about the Angles.) :grin:
 
FrisianDude 说:
Yo, that's fifth century a.d. That's a good eight hundred years after your timeframe. :razz: Far as I know there weren't really Saxons, Franks or Angles in the third bc. They formed later. (Especially Saxons and Franks, those tribe names are just descriptors, not sure about the Angles.) :grin:
I know that, but that is a good map the records the first areas of the Anglo-Saxon tribes. We are trying to find the ancestors of the Anglo-Saxons, for if I understand correctly, that is what Nord Champion wants to play.



Okay I've done some wiki-fu to help you find them and I think using the map posted below you can choose a tribe.

505px-Gaule_-59.png

I think the Chaucii are what you would be looking for Nord Champion.

The Frisii, the Chaucii, and the Cimbrii are the peoples that would later become the Anglo-Saxon invaders of Britain.
 
Dodes 说:
I know that, but that is a good map the records the first areas of the Anglo-Saxon tribes. We are trying to find the ancestors of the Anglo-Saxons, for if I understand correctly, that is what Nord Champion wants to play.
Ture. I meant it mostly towards N. Champion. :smile:


Dodes 说:
The Frisii, the Chaucii, and the Cimbrii are the peoples that would later become the Anglo-Saxon invaders of Britain.
Hm. Hm. Not entirely sure how accurate this is, but eh, it'll do. :grin:
 
FrisianDude 说:
Dodes 说:
I know that, but that is a good map the records the first areas of the Anglo-Saxon tribes. We are trying to find the ancestors of the Anglo-Saxons, for if I understand correctly, that is what Nord Champion wants to play.
Ture. I meant it mostly towards N. Champion. :smile:
Yeah, I know :3 My knowledge of the history of BC Europe is not the best, and I thought the Anglo-Saxon tribes were around longer than they actually were.

FrisianDude 说:
Dodes 说:
The Frisii, the Chaucii, and the Cimbrii are the peoples that would later become the Anglo-Saxon invaders of Britain.
Hm. Hm. Not entirely sure how accurate this is, but eh, it'll do. :grin:

Either way, I'll play as the Chaucii :grin:
 
gaham1 说:
Belgae tribe is my top choice.
That doesn't really matter much.

You can apply for as many factions as you want, but you can only choose one to play, if your number is generated for more than one faction then you will have to choose one faction. Once the player chooses the faction who has been drawn than for more than one faction, the number generator will run again until the process completes. You could apply for every nation if you wanted to, to increase your odds of definitely being in the game.
 
I want to sign up as the Sambians, specifically as Sambia.

http://en.wikipedia.org/wiki/Sambians

Wikipedia - Balts 说:
In 98 AD Tacitus described one of the tribes living near the Baltic Sea (Mare Svebicum) as Aestiorum gentes and amber gatherers. It is believed that these peoples were inhabitants of the Sambian peninsula, although no other contemporary sources exist.

http://en.wikipedia.org/wiki/Balts
 
BadaBoomBadaBang 说:
I want to sign up as the Sambians, specifically as Sambia.
http://en.wikipedia.org/wiki/Sambians
Wikipedia - Balts 说:
In 98 AD Tacitus described one of the tribes living near the Baltic Sea (Mare Svebicum) as Aestiorum gentes and amber gatherers. It is believed that these peoples were inhabitants of the Sambian peninsula, although no other contemporary sources exist.
http://en.wikipedia.org/wiki/Balts
I'll accept it like I said in skype, even though the Sambians are a bit iffy on exactly when they appeared.

And because you were talking about wanting to be Poland or Russia, I thought I'd talk a little about one of the features of the BoP game.

Factions with "nomad-able" civic policies can enter a nomadic mode in which their civilization moves over unoccupied provinces and eventually settles another region. This costs all of the initiated turns credits, you don't have to pay military and civic upkeep though your income rates are not as static and they will even fluctuate wildly, additionally they will take a major hit once you "pack up". You then choose where to migrate or make a migration path that your civilization will follow, if it runs into other factions, then you automatically, without warning, declare war as the idea is that their sovereignty is infringed and raiding and forced resource sharing begins. You also cannot create military units when you are in nomadic mode and you can only initiate a nomadic migration if you haven't done so for a set number of turns.

Thoughts and ideas about this proposed nomadic mode? I think it's an awesome idea and adds a new factor to the game but again, if enough people protest, it will be removed.

 
Obv. rip off, but aside from that, what states will start out with the nomadic gov't type? Seems like only a very small selection should be capable of completely getting up and moving, without breaking apart and dispersing, in 270BC.
 
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