I'm glad they're addressing snowballing, cause my save is basically not going to be worth carrying on with after only 200 days... BUT... true balance is probably going to take time. The thing with balance is that it's the sort of thing you want to do AFTER everything else is working, because every new feature you add might upset the balance you've created--it's a question of efficiency (I'm not speaking as a game designer, but as a writer. It might not seem like the two fields have much in common, but the same design principle applies to polishing a story, text, etc. You get the content in first, and then you balance it.).
Of course, it's great that they're dealing with snowballing soon, so we can play the game. But I think it's safe to say the game will remain a little unbalanced for the life of early access, because it's the most sensible way of working to try and do the final tweak of that stuff last. I'm also guessing that the levelling/skills section of the game isn't working as intended yet, because that's also a pacing and balance sensitive issue. But yeah, levelling and skills sucks right now and so does snowballing. I guess we'll have to wait and keep our fingers crossed!