To start off; remove the fantasy weapons. Please. Noone is going to carry a double-headed axe with a 5cm thick steel blade the size of a car wheel around, and expect to do anything but break his back carrying it at all. A double-headed axe wasn't a warfare weapon at all, it was a woodcutting tool to have a sharper and a blunter edge to fell the tree at different stages, and was only used for warfare as an improvised weapon. It is simply way to heavy and large to be effective. Any axe meant for actual practical warfare usually has a small blade designed for speed and lots of hurting. Anything more is overkill and losing essential speed. This thing, is absolutely ridiculous.
When you look at the stats of the 'Double Axe' it only grows more retarded.
Hit points: 1940
Reach: 95
Weight: 2.8
Speed: 83
Thrust: 32 pierce
Swing: 48 cut
Slot: Can't seath
Unbalanced
Yes, that thing has 32 piercing damage while stabbing. That tiny stubby point on that enormously conan-esque fantasy axe deals little less than twice as much piercing damage as the side sword, a sword that had evolved to rely on stabbing more than cutting.
+1 Side Sword
Hit points: 2460
Reach: 95
Weight: 1.2
Speed: 95
Thrust: 20 pierce
Swing: 25 cut
Slot: Left hip 1
NOTE: This is a +1 sword already. The actual damage is 19 piercing.
Oh, and let us not forget the concrete brick on a pole!
This is basically an enormously heavy brick of granite on a ridiculously thin wooden stick that would probably break already if you hold the thing horizontal (if you even can, look at how unbalanced the thing is!) and still somehow it is seen as a legit weapon of war? If you get whalloped in the face with it, sure, you'll be really dead; but if you get whalopped in the face with a warhammer that's 50 times lighter and faster, you'll still be dead. Oversized weapons were not used irl except for ceremonial purposes or specific tasks because overkill was not something you wanted to achieve on the battlefield in exchange for way more vital characteristics.
The very same for the teber. I understand that it existed in real life. Yes, ofcourse. But will you bear with me for a moment and look a the in-game weapon. Thank you. I shall admit beforehand that I know very little of this weapon, but I'm going to look at it from a practical perspective.
There. It's a giant double-bladed axehead with a large double-bladed spearhead on a very long and thin stick. Same rule as above applies. Overkill is not practical. This thing would break its own shaft after one decent hit, and it would be a really, really ineffective weapon. It's enormously tip-heavy, just like the boulder on a stick, and if you would attack with it once, and not break your own weapon or get it irreversably stuck inside the ground or your opponent, you would be thrown entirely off-balance and spend way too much time recovering your weapon, all the time being open to attacks. I strongly suspect that the double-bladed teber is a ceremonial weapon based on this, yet in-game, it still has these wildly hilarious stats:
Long Teber
Hit points: 1960
Reach: 171
Weight: 3.2
Speed: 81
Thrust: 32 pierce
Swing: 40 cut
Slot: Can't seath
Unbalanced
Yes. That thing is more effective at stabbing people than an ashwood pike.
Ashwood Pike
Hit points: 1920
Reach: 189
Weight: 2.4
Speed: 88
Thrust: 30 pierce
Slot: Can't seath
Unbalanced
To finish this part of the rant and console all the teber fanboys; the teber's use would probably have been as a ceremonial weapon a show-off weapon for the skill of the smith or the wealth and/or status of the owner, or for spectacular effect during executions. I mean, look at these pictures of tebers; do they look practical to you? My guess is that it was an officer's weapon in the Ottoman forces. More to recognize where your leading officer is and for giving commands than actual fighting.
They're in general a lot too thin to be used as an actual weapon, and certainly a lot oo large and heavy
Done yet? Ofcourse not! Let me present to you, the shortened voulge. The shortened voulge is a brutal cleaving head that curves into a rather unpronounced tip with which you can absolutely make mincemeat out of your enemies. But, if we look at its stats...
Shortened Voulge
Hit points: 1905
Reach: 109
Weight: 2.1
Speed: 87
Thrust: 37 cut
Swing: 40 cut
Slot: Can't seath
Unbalanced
We see that when
stabbing with our stubby little friend here, you will still inflict significantly more damage than with a war-axe.
+1 Light Axe
Hit points: 1860
Reach: 57
Weight: 1.2
Speed: 87
Swing: 35 cut
Slot: Left hip 1
Unbalanced
NOTE: It's a +1 weapon, actual damage is 34 cutting
Yes, that small, nimble fast and hard-hitting one-handed axe (imagine getting that thing slammed into your ribs. Yes, that'll hurt a lot.) is less effective at killing people than stabbing with the short and stubby shortened voulge. While I understand the principle of a drawing cut you would perform with the shortened voulge, since actually stabbing with it would be rather ineffective, but that does not justify
that thing outperforming war axes in cutting damage when stabbing. For reference's sake, LOOK AT THE THING:
The same counts for the larger voulge, which inflicts even more damage when stabbing someone with that super acute point!
Voulge
Hit points: 1995
Reach: 175
Weight: 3.9
Speed: 75
Thrust: 39 cut
Swing: 43 cut
Slot: Can't seath
Unbalanced
Bonus points:
Yes, that voulge deals more damage when stabbing than the flamberge does when cutting.
Short Flamberge
Hit points: 2545
Reach: 123
Weight: 2.9
Speed: 85
Thrust: 26 pierce
Swing: 38 cut
Slot: Left hip 1
Hmm. What else sounds hilarious? Oh, I found something! Let's take a look at this mighty fine spear:
War Spear
Hit points: 1905
Reach: 170
Weight: 2.1
Speed: 90
Thrust: 32 pierce
Swing: 25 blunt
Slot: Can't seath
Unbalanced
Knockdown
Yes. You read that right. When swinging that small and light spearhead around you will inflict more damage to your foe than when you club this into their face:
+1 War Hammer
Hit points: 1855
Reach: 65
Weight: 1.1
Speed: 90
Thrust: 20 pierce
Swing: 25 blunt
Slot: Left hip 1
Unbalanced
Knockdown
NOTE: +1 once more, so actual damage is 24 blunt
So a spear designed for stabbing is more lethal when swung than a warhammer is when clubbed in someone's face. In understand that the lenght would amplify the speed of the weapon, but when did you last see a guy with a spear grab it by the end and swing it around like a helicopter blade?
There has to be something else ridiculous right? Ofcourse! Let us take these for example!
Look at these fine implements of head protection! A steel cap with a rim protecting the face from downward swings, arrows and the sun, along with a mail coif to protect the cheeks, neck and throat. The face is unprotected for visibility's sake, but still quite open. But hey, we want to show off our beards, right? And I mean, this helmet was used from the 11th to well into the 17th century next to the morion, it sure must've been effective right?
Byzantion
Hit points: 123
Weight: 3.6
Head armor: 64
Kettle Helm
Hit points: 124
Weight: 3.7
Head armor: 66
Now let's compare these kettle helmets with let's say a combed morion, the volution of it. A combed morion is a kettle helmet 'dragged around the cheeks' (the 'chapel' being the halfway evolution) so it would protect most of the face aswell. It also added a comb to protect from downward swings even more, and cheek plates to catch any blow that would get underneath the lowered side-section, also supplied with a large rim to catch weapons.
Combed Morion
Hit points: 117
Weight: 2.4
Head armor: 47
Oh my.
Perhaps a visored sallet, a helmet protecting everything but the chin and throat from incoming blows, for which they usually had a bevor to protect that attached to their breastplates?
Visored Sallet
Hit points: 120
Weight: 2.9
Head armor: 56
Hmmmm. It seems we're going back to the 12th century lads, they had better helmets hands down.