Issue:
One handed weapons are truly bad. Everyone has a ranged (xbows are most common) weapon in the mod, hence shield is pretty much mandatory. Yet every single one handed weapon is completely rubbish. I tend to play with shield a lot, afterall it gives a chance to fight multiple enemies and get cover from projectiles. Now say I want to make a quite fast shielder; I buy couple of different melee weapons Scimitar (96 reach, 93 speed, 28 cut dmg sideswing, 24 CUT dmg stab) and Flagged mace (88 speed, 27 blunt dmg, BUT 52 range).
Now let's compare those to bastard swords: Repent sword (105 reach, 99 speed, 28 pierce thrust, 28 cut slash) and Spiked mace (70 reach, 87 speed, 40 blunt dmg). This same form continues with normal two handed weapons (them being a strong, not as strong than half handers). As we all know bastards can be used with shield (even tho it sucks). Putting the shield away before fight and using 2 handed weapon makes a lot more sense than using 1h that is slow and does no damage at all. Obviously now I'm assuming that the player can block etc.
One handers now are unused, they have no proper place in any build as two handers are simply more effective.
Possible Solution:
Buff 1h speed, maybe a bit of damage even.
Screens/Video Proof:
No need, it's obvious, just look at the stats.
Now I know this has been somewhat suggested earlier, yet I wanted to make a more specified one.