Hello I am one of the Russian fans of the game,My English is very bad, but I will try to explain the errors I found.I really like the game and I want to help improve it.
1)Instant Wars(Sturgia is at war with Battania and Vlandia, and when the empire declares war on her, the Sturgia instantly makes peace with the empire and pays reparations)There are a lot of such wars.
2)Governance and Medicine perks don't work
3)The player created his own empire, and one of the clans completely dies in his empire Then when voting for the appointment of lands, this clan will participate in the vote
4)Too high mortality rate, lords die very quickly
5)During a siege, soldiers break the first gate with a ram and do not go to break the second
6)During a siege, soldiers cluster around the siege tower and climb one at a time
7)During a siege, archers often do not shoot, defenders kill, and attackers just stan
8 )If the player is in a city, then the AI will not besiege this city but will go to besiege another
9)Caravans are useless
10)The player has workshops with the empire, the empire declares war on the player's faction, why are the workshops disappearing?
11)In the warband, the lords came to the player's faction themselves, in the bannerlord, the lords join other factions only not to the player
12)If the Leader of the mercenaries dies then the mercenaries cannot be recruited
13)Only 3 clans of mercenaries are available to the player when the AI can hire everyone
14)In battle, if there is a line of archers, not all archers shoot (or is it just that the animation does not work?)
15)Sturgia and empire very weak die very often (Kuzaiti and Asseray almost never fight although neighbors)
16)Faction policy not working or working but incorrectly
17)If a player dies a commander who recruited troops in his clan, then his troops flee to the city and you cannot put a new one instead.(The game believes that the player has a commander, although the remnants of his squad are just afk in the city)
18 )The lords' persuasion is pure randomness (there is no pattern)
19)Why you can't take the same quests(For example, take things to a certain city, I'm on the way and I can take two quests, but the game does not allow this)
20)Why when a player becomes a mercenary becomes forever. In the warband, he became for a certain period
It seems so far all that I could notice,Sorry again for my english.
1)Instant Wars(Sturgia is at war with Battania and Vlandia, and when the empire declares war on her, the Sturgia instantly makes peace with the empire and pays reparations)There are a lot of such wars.
2)Governance and Medicine perks don't work
3)The player created his own empire, and one of the clans completely dies in his empire Then when voting for the appointment of lands, this clan will participate in the vote
4)Too high mortality rate, lords die very quickly
5)During a siege, soldiers break the first gate with a ram and do not go to break the second
6)During a siege, soldiers cluster around the siege tower and climb one at a time
7)During a siege, archers often do not shoot, defenders kill, and attackers just stan
8 )If the player is in a city, then the AI will not besiege this city but will go to besiege another
9)Caravans are useless
10)The player has workshops with the empire, the empire declares war on the player's faction, why are the workshops disappearing?
11)In the warband, the lords came to the player's faction themselves, in the bannerlord, the lords join other factions only not to the player
12)If the Leader of the mercenaries dies then the mercenaries cannot be recruited
13)Only 3 clans of mercenaries are available to the player when the AI can hire everyone
14)In battle, if there is a line of archers, not all archers shoot (or is it just that the animation does not work?)
15)Sturgia and empire very weak die very often (Kuzaiti and Asseray almost never fight although neighbors)
16)Faction policy not working or working but incorrectly
17)If a player dies a commander who recruited troops in his clan, then his troops flee to the city and you cannot put a new one instead.(The game believes that the player has a commander, although the remnants of his squad are just afk in the city)
18 )The lords' persuasion is pure randomness (there is no pattern)
19)Why you can't take the same quests(For example, take things to a certain city, I'm on the way and I can take two quests, but the game does not allow this)
20)Why when a player becomes a mercenary becomes forever. In the warband, he became for a certain period
It seems so far all that I could notice,Sorry again for my english.