Resolved "bad_module_info has stopped working" when trying to launch multiplayer

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Zarthas

Knight at Arms
Summary: If I launch Multiplayer, the game will load, take me to the multiplayer matchmaking screen, then crash, giving a "bad_module_info has stopped working" popup.
How to Reproduce: Not sure. The last session I was able to play, my PC crashed during a game, and I only get this error when attempting to start multiplayer now.
Quest/Settlement Name (if related): N/A
Media (Screenshots & Video): N/A
Version: e1.4.1.233641
Computer Specs
:
OS: Win 10
GPU: Radeon RX 580 series
CPU: AMD Ryzen 7
RAM: 32GB
Motherboard: MSI X470 GAMING PLUS
Storage Device (HDD/SSD): SSD

Starting new log file...
15 Jul 2020 Wednesday 09:08 Eastern Daylight Time
Computer: WORKSTATION User: Dante
Build Version: 233641
Command Args: -windowed /multiplayer _MODULES_*Native*_MODULES_ /anticheat /anticheat
try_to_get_cache_save_privilege result : 1
rglShader_manager::read_compressed_shader_cache_package : 0.236084
Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
reading sound_files xml files
file: ModuleData/soundfiles.xml
Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml.
reading sound_files xml files
file: ModuleData/soundfiles.xml
Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml.
Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
reading physics_material xml files
file: ModuleData/physics_materials.xml
Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml.
Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
reading physics_material xml files
file: ModuleData/physics_materials.xml
Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml.
Selected graphics adapter: [0] Radeon RX 580 Series
Loading xml file: $BASE/Modules/Native/TileSets/ValidMaterials.xml.
Loading packages ...
Packages Loaded in : 0.363848
Registering items...

(SOME OF LOG OMITTED TO FIT UNDER CHARACTER LIMIT)
......

[09:09:25.1408849] opening ../../Modules/Native/ModuleData/siegeengines.xml

[09:09:25.1428863] opening ../../XmlSchemas/SiegeEngines.xsd

[09:09:25.5782819] opening ../../Modules/Native/ModuleData/monsters.xml

[09:09:25.5792829] opening ../../XmlSchemas/Monsters.xsd

[09:09:25.6033046] opening ../../Modules/Native/ModuleData/skeleton_scales.xml

[09:09:25.6043057] opening ../../XmlSchemas/SkeletonScales.xsd

[09:09:25.6093101] opening ../../Modules/Native/ModuleData/item_modifiers.xml

[09:09:25.6093101] opening ../../XmlSchemas/ItemModifiers.xsd

[09:09:25.6143147] opening ../../Modules/Native/ModuleData/item_modifiers_groups.xml

[09:09:25.6143147] opening ../../XmlSchemas/ItemModifierGroups.xsd

[09:09:25.6183183] opening ../../Modules/Native/ModuleData/mp_crafting_pieces.xml

[09:09:25.6203199] opening ../../XmlSchemas/CraftingPieces.xsd

[09:09:25.6473445] opening ../../Modules/Native/ModuleData/crafting_templates.xml

[09:09:25.6483451] opening ../../XmlSchemas/CraftingTemplates.xsd

[09:09:25.6743691] opening ../../Modules/Native/ModuleData/mpitems.xml

[09:09:25.6773718] opening ../../XmlSchemas/Items.xsd

[09:09:25.8255071] opening ../../Modules/Native/ModuleData/mpcharacters.xml

[09:09:25.8265081] opening ../../XmlSchemas/MPCharacters.xsd

[09:09:25.8645421] opening ../../Modules/Native/ModuleData/mpcultures.xml

[09:09:25.8645421] opening ../../XmlSchemas/BasicCultures.xsd

[09:09:25.8735503] opening ../../Modules/Native/ModuleData/mpclassdivisions.xml

[09:09:25.8755529] opening ../../XmlSchemas/MPClassDivisions.xsd

[09:09:25.9165906] Initializing NetworkMain

[09:09:27.9884714] NetworkMain Initialized

[09:09:28.2026658] CleanScreens

[09:09:28.2026658] TaleWorlds.MountAndBlade.View.Screen.MBGameLoadingScreen::HandlePause

[09:09:28.2026658] TaleWorlds.MountAndBlade.View.Screen.MBGameLoadingScreen::HandleDeactivate

[09:09:28.2026658] TaleWorlds.MountAndBlade.View.Screen.MBGameLoadingScreen::HandleFinalize

[09:09:28.2166791] Force VSync State is now ACTIVE

[09:09:28.2166791] CleanAndPushScreen

[09:09:28.2386987] TaleWorlds.MountAndBlade.GauntletUI.MultiplayerLobbyGauntletScreen::HandleInitialize

[09:09:28.2397001] TaleWorlds.MountAndBlade.GauntletUI.MultiplayerLobbyGauntletScreen::HandleActivate

[09:09:28.2397001] TaleWorlds.MountAndBlade.GauntletUI.MultiplayerLobbyGauntletScreen::HandleResume

Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[09:09:30.8931102] [][] New MBGameClient State: Working old state:Idle

[09:09:30.9701802] Http Post Request to https://bannerlord-even-lobby.bannerlord-services.net:443/Data/ProcessMessage

[09:09:31.9540802] ClientRestSessionTask::SetFinishedAsSuccessful

[09:09:31.9540802] ClientRestSessionTask::SetFinishedAsSuccessful done

[09:09:31.9660906] [][] New MBGameClient State: Connected old state:Working

[09:09:31.9680933] [][] New MBGameClient State: SessionRequested old state:Connected

[09:09:31.9700941] Logging in

[09:09:31.9771007] ClientRestSessionTask::WaitUntilFinished

[09:09:31.9921214] Http Post Request to https://bannerlord-even-lobby.bannerlord-services.net:443/Data/ProcessMessage

[09:09:32.6463592] ClientRestSessionTask::SetFinishedAsSuccessful

[09:09:32.6463592] ClientRestSessionTask::WaitUntilFinished done

[09:09:32.6493616] ClientRestSessionTask::SetFinishedAsSuccessful done

[09:09:32.6663763] [][] New MBGameClient State: AtLobby old state:SessionRequested

[09:09:33.0096888] Http Post Request to https://bannerlord-even-lobby.bannerlord-services.net:443/Data/ProcessMessage

[09:09:33.2218848] ClientRestSessionTask::SetFinishedAsSuccessful

[09:09:33.2218848] ClientRestSessionTask::SetFinishedAsSuccessful done

[09:09:33.2238858] Http Post Request to https://bannerlord-even-lobby.bannerlord-services.net:443/Data/ProcessMessage

[09:09:33.4123409] ClientRestSessionTask::SetFinishedAsSuccessful

[09:09:33.4123409] ClientRestSessionTask::SetFinishedAsSuccessful done

[09:09:33.5394598] Exception occurred inside invoke: <ThrowAsync>b__6_0
Target type: System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c
Argument count: 1
Argument type is System.Runtime.ExceptionServices.ExceptionDispatchInfo
Inner message: Object reference not set to an instance of an object.



<##########################################################################################>

#kernelbase.pdb@{D517CA9ACA2078ADABEB0578B8907937} (1): 0:239513
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:502165
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:1634711
@unknown_module@unknown_source (unknown_line): unknown_function
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:497314
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:497016
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:496766
#ntdll.pdb@{54A4ABD98E75ECCB93B912D274705130} (1): 0:660047
#ntdll.pdb@{54A4ABD98E75ECCB93B912D274705130} (1): 0:121266
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:500560
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:500494
#ntdll.pdb@{54A4ABD98E75ECCB93B912D274705130} (1): 0:659919
#ntdll.pdb@{54A4ABD98E75ECCB93B912D274705130} (1): 0:434697
#ntdll.pdb@{54A4ABD98E75ECCB93B912D274705130} (1): 0:434115
#kernelbase.pdb@{D517CA9ACA2078ADABEB0578B8907937} (1): 0:239513
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:502165
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:2074861
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:2075027
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:2075040
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:6580049
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:3802808
#mscorlib.pdb@{680602FCB99F4C18BF0F837BB4ACA485} (2): 0:5888132
#mscorlib.pdb@{680602FCB99F4C18BF0F837BB4ACA485} (2): 0:6019232
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
#clr.pdb@{A52805A78B134676B54F0AFEB0ADB8EA} (2): 0:8750
#Rgl.pdb@{19A94E7E0F744756A54135E2030A6596} (1): 0:4530780
#Rgl.pdb@{19A94E7E0F744756A54135E2030A6596} (1): 0:4528620
#Rgl.pdb@{19A94E7E0F744756A54135E2030A6596} (1): 0:4463509
#Rgl.pdb@{19A94E7E0F744756A54135E2030A6596} (1): 0:4318534
#Rgl.pdb@{19A94E7E0F744756A54135E2030A6596} (1): 0:4317771
#Rgl.pdb@{19A94E7E0F744756A54135E2030A6596} (1): 0:4321095
#ucrtbase.pdb@{15DCD9554735C5FBF0B28E3E15FBA9E5} (1): 0:134786
#kernel32.pdb@{E5021BC0C818845BB7558654339B0FE8} (1): 0:97236
#ntdll.pdb@{54A4ABD98E75ECCB93B912D274705130} (1): 0:446033
-----------------------------------------------
#TaleWorlds.DotNet.AutoGenerated.pdb@{83D59A580FEC4D0EA2BE51660D87B70D} (1): 100663315:0
#TaleWorlds.Library.pdb@{22E4662524844122AC787292E7A8DECB} (1): 100663479:0
#TaleWorlds.Library.pdb@{22E4662524844122AC787292E7A8DECB} (1): 100664135:61
#TaleWorlds.MountAndBlade.pdb@{6AD28D1922324582957FEAE73473F425} (1): 100670951:171
#TaleWorlds.DotNet.pdb@{2A39D7955B5A4A2A9A21F9A882A86A44} (1): 100663416:56


[09:09:39.2270000] Http Post Request to https://bannerlord-even-lobby.bannerlord-services.net:443/Data/ProcessMessage

[09:09:39.4011582] ClientRestSessionTask::SetFinishedAsSuccessful

[09:09:39.4011582] ClientRestSessionTask::SetFinishedAsSuccessful done

Dump generation canceled by the user.
[09:09:52.2063843] Http Post Request to https://bannerlord-even-lobby.bannerlord-services.net:443/Data/ProcessMessage

edit: Submitted full log to http://upload.taleworlds.com:8080/index.php, with a link to this topic in the description.
 
Last edited:
Yes, I wasn't able to on that particular crash, but I did upload a couple times after to make sure one went through. I do not have the ID number handy, would it be useful to upload it again?
 
Yes, I wasn't able to on that particular crash, but I did upload a couple times after to make sure one went through. I do not have the ID number handy, would it be useful to upload it again?

Thanks. You can upload as many times as you want. We have automated systems to match and show crashes with same causes together so don't worry about it. If you have uploaded the crash, it will probably be checked soon. In the mean time could you make sure your client is up to date? It should say e1.4.1.233641 on the launcher.
 
Reinstall produced no changes, but it does work fine from another machine. Any ideas as to where I might look to delete local files that could be causing this?
 
Resolved it! There was a folder in "Documents" that had some config files and some splash images for the updates. Deleted that and can play again.
 
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