the immersiveness of bandit playthrough is bad across multiple sandboxing games, I have no idea why.
M&B warband and bannerlord - you can barely play as a bandit. Bannerlord have this roguery perk but it just doesn't do anything
Viking conquest is ok-ish, as you can sack cities and monasteries. However conquering cities still requires a **** tons of the effort and requires you to have a base somewhere.
Skyrim - unplayable
Total wars warhammer or 3k: basically feels like any normal factions.
Overall, playing as bandit is very unimmersive across all these games. Very hard to find that elusive feeling where you can actually just focus on robbing/razing and hiding and evade major clashing with the authorities.
M&B warband and bannerlord - you can barely play as a bandit. Bannerlord have this roguery perk but it just doesn't do anything
Viking conquest is ok-ish, as you can sack cities and monasteries. However conquering cities still requires a **** tons of the effort and requires you to have a base somewhere.
Skyrim - unplayable
Total wars warhammer or 3k: basically feels like any normal factions.
Overall, playing as bandit is very unimmersive across all these games. Very hard to find that elusive feeling where you can actually just focus on robbing/razing and hiding and evade major clashing with the authorities.