[B]Warband minimod - Reworked Armors 1.6 [OSP]

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E.M.Baguette

Master Knight
M&BWBWF&S
THIS MINI MOD WILL NOT WORK WITH NEWER WARBAND VERSIONS THAN 1.125!


REWORKED ARMORS MINI MOD


White Gambeson:
whitebefore.jpg
whiteafter.jpg

Blue Gambeson, used by Ransom Broker:
bluebefore.jpg
blueafter.jpg

Nomad Armor, used by Looters and Vaegir Footmen:
before1z.jpg
mbwarband20100427205205.jpg

Shirt, used by Farmers, Townmen and Nord Hunters:
34427948.jpg
79328929.jpg

Robe, used by Village Elders:
26179016.jpg
34720539.jpg

Khergit Armor:
14358883.jpg
20256685.jpg

Dragon Shield:
dragonshield1.jpg




Changelog 1.6.
*Dragon Shield Reworked.
*Robe reworked again.
*Fixed all normal maps.

Changelog 1.5.
*Nomad Armor reworked again.
*Mod uploaded to M&B Repostory.


Changelog 1.4.
*White and Blue Gambesons reworked.
*Normal maps added to all my reworked armors.


Changelog 1.3.
*Khergit Armor reworked.
*Fixed Shirt, Robe and others's shadow, now they don't have iron reflections.


Changelog 1.2.
*Robe reworked.


Changelog 1.1.
*Shirt reworked.


Changelog 1.
*Nomad Armor reworked.





DOWNLOAD REWORKED ARMORS 1.6



DOWNLOAD HOTFIX FOR WARBAND 1.125 VERSION!

made by CounterPoint391. Thanks!


Instructions: download rar. file and extract it. Inside "Warband mini mod - Reworked armors 1.x." folder you will see "textures" and "CommonRes" folders, put them in your main Warband folder (C:\Program Files\Mount&Blade Warband). Accept to overwrite the files and enjoy it!


Please, post your suggestions and advices.
 

Adorno

Bedroom Assassin
Archduke
WBNWM&BVC
Goodbye nomad armour. The 6 years we've spent together were good, but it's time to move on  :smile:

Looking good.
 

dj2005

Knight at Arms
LDKsoldier said:
If you have any suggestion or advice how to improve it, please say me.  :wink:

My only suggestion would be to make the large metal buckle less flat looking, if possible.

Looks very nice, thanks.
 

eragoen

Knight at Arms
The nomad armour is possibly the most ugly armour in the game :grin: very nice job I love the detail on the fur - really does look good :smile:
 

Instance

Regular
WB
I always tried to avoid wearing the nomad armor for the visual discomfort...  Definitely not an issue anymore :grin:

The texture for the fur is superb!

Well done.

-Instance
 

E.M.Baguette

Master Knight
M&BWBWF&S
Cèsar de Quart said:
I've made the normalmap for it. I haven't tested it, but I think it'll serve.

http://www.megaupload.com/?d=R5PIC28A

I hope it helps.
The link to download your normal_map is disabled.
"El archivo al que está intentando acceder está temporalmente desactivado."

Can you upload it again, please.

Thanks!
 

Dodes

Count
M&BWBWF&S
Adorno said:
Some screens:

It fits in with the other textures quite nicely.

your terrain is so beautiful! Are you using some other mod or does this mod do that to the battleground?
 

Adorno

Bedroom Assassin
Archduke
WBNWM&BVC
It's the Polished Landscapes mod - but it's not working perfectly:
http://forums.taleworlds.com/index.php/topic,87617.0.html
 

Dodes

Count
M&BWBWF&S
Adorno said:
It's the Polished Landscapes mod - but it's not working perfectly:
http://forums.taleworlds.com/index.php/topic,87617.0.html
I wish I knew that was compatible with warband, and now that I think of it I don't know why I would think it wouldn't be
of course if it had a thread in the Caravanserai, I would have seen it and got to experience a better looking warband 
 

WrathofWoe

Sergeant
M&BWBWF&S
Dodes said:
Adorno said:
It's the Polished Landscapes mod - but it's not working perfectly:
http://forums.taleworlds.com/index.php/topic,87617.0.html
I wish I knew that was compatible with warband, and now that I think of it I don't know why I would think it wouldn't be
of course if it had a thread in the Caravanserai, I would have seen it and got to experience a better looking warband

I'm slapping my self over that as well ;0).

Oh and this looks great, thanks ;0).
 

Knil

Knight
Cèsar de Quart said:
I've made the normalmap for it. I haven't tested it, but I think it'll serve.

http://www.megaupload.com/?d=R5PIC28A

I hope it helps.

Do I need to set up something so the game reads the normal map and uses it or just putting it in the texture folder it will work?
 
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