Received an update on it: The scene has indeed been disabled temporarily. We've identified a bug with it that causes crashes, as soon as it is fixed, we will put the scene back into the queue.
If you willing to return this map in queue it would be good to remove backcapping capabilities on this map/ and replace front gates on this map.
Backcaping = atacking players can run on the walls from main gate area to the back flags (F, E, and G) and cap-eliminate them in starting phases in game, removing endgame defending phase easily. Its hard to defend them as defenders in starting phase because they spawn in areas unnaccessable to back flags (F,E,G)
Main gate problem - its completely useless, and sieging ram is useless because main gate area has a bridge+rottenwood door which breaks in 1 shot from ballista from A flag, there are no reason to ram main gate or defend them at all.