Automatic Rifles in NW

正在查看此主题的用户

pengbuster

Recruit
Hi, so ive been trying to make a thing so that you wont have to reload your gun every single time after you shoot. I tried using the module system to attempt this, but whenever I do it and put it into my server, it wont let me reload or shoot again after I take one shot. How do I make a script that will will change the musket every time the player spawns? Any help will be appreciated.
 
Hard to tell why you can shoot only once, since you didnt didnt shown here any code.
Mission template trigger can can change player weapon on spawn if set properly.
 
I just went to the module system and edited the gun under the module_items.py and extracted that, but im assuming that wont work since it will only change the gun server-wise? Here's the edited gun code
插入代码块:
 itm_british_brown_bess Infantry_Musket Infantry_Musket 1  brown_bess_musket 0  70369556889609 5637668864 683 0 3.500000 100 0 0 95 0 0 50 400 0 5 356 0
 0
0
 
pengbuster 说:
I just went to the module system and edited the gun under the module_items.py and extracted that, but im assuming that wont work since it will only change the gun server-wise? Here's the edited gun code
插入代码块:
 itm_british_brown_bess Infantry_Musket Infantry_Musket 1  brown_bess_musket 0  70369556889609 5637668864 683 0 3.500000 100 0 0 95 0 0 50 400 0 5 356 0
 0
0

This is compiled txt, not module system code...
 
EmielRegis 说:
pengbuster 说:
I just went to the module system and edited the gun under the module_items.py and extracted that, but im assuming that wont work since it will only change the gun server-wise? Here's the edited gun code
插入代码块:
 itm_british_brown_bess Infantry_Musket Infantry_Musket 1  brown_bess_musket 0  70369556889609 5637668864 683 0 3.500000 100 0 0 95 0 0 50 400 0 5 356 0
 0
0

This is compiled txt, not module system code...
Oh ok anyone know how to make the code im sorry for being an idiot
 
Just read basic tutorials before you ask questions. There is tutorial section for a reason.
 
后退
顶部 底部