Automatic quest rewards feels odd

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Calixis

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This might be a very unpopular opinion, but there's just something very odd about completing a quest only to have your reward automatically teleport into your back pocket. Now in certain circumstances I could understand a situation where returning to an NPC might not be required, such as if there's no real reward than getting a reputation boost (the Bandits would suddenly stop attacking so the people figure it was you) or if the the NPC at the other side of the map already has your reward. Most of the time though this isn't the case.

Now I understand the logic behind this, how it can feel a bit awkward going half way across the map to drop off some cattle and then having to go aalllll the way back to the same town to pick up your reward. In a less 'grounded' game that generally avoided this type of thing I could understand why this might be a feature but in a Mount & Blade game? To me at least it feels very out of place and not very immersive.
 
I think this is a good feature. Walking all over the map to collect rewards don't seem to have any gameplay value. Yes it's a bit too "arcade", but I'm fine with it.
 
It's just the same as workshop and caravan income. Imagine having to run around collecting coin all day? Snowballing would be the least of anyone's worries...
 
It's just the same as workshop and caravan income. Imagine having to run around collecting coin all day? Snowballing would be the least of anyone's worries...
Isn't that how it worked in the first M&B? I remember having to collect taxes manually.
 
... but in a Mount & Blade game? To me at least it feels very out of place and not very immersive.

This was my initial reaction, too. I hope it would at least be an option, and there probably (hopefully) will be a mod that will do this. But I understand there are a lot of players who don't find this kind of playstyle fun, and the devs have their hands full atm, but I'm with you: going around collecting your rewards would be more immersive, realistic and fun.
 
I think that is a huge improvement since you don't have to go back after you walked from Sturgians to Aserai just to persuade someone's daughter to go back.
 
Maybe there should be a setting where if you wanted to you can talk to quest givers to get your reward directly
 
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