On Thursday there was a bug report by @yndynihcovaqutpbzs which showed how easy it is to enable autoblocking in multiplayer with only so few tricks. The thread is now hidden for obvious reasons, but that's not quite end of it. That specific exploit also gives you possibility to use other means to improve your gameplay, but autoblock might be the biggest glaring issue. Basically this exploit has existed there since launch and anybody who has ever wanted to use autoblock and has looked at text files, have it at this point (trust me it's ridiculously simple). Also I'm fairly sure that nobody hasn't been banned for using it, because whole exploit shouldn't even exist and it's quite baffling it was exposed so long after launch.
I'm only bringing light to this, because I have my own suspicions who might have used it in the past, but of course not naming names.
But I'm sure that Taleworlds fixes this next week as this is now known issue (right Taleworlds?)
Anyways thanks to @yndynihcovaqutpbzs for bringing this out.
I'm only bringing light to this, because I have my own suspicions who might have used it in the past, but of course not naming names.
But I'm sure that Taleworlds fixes this next week as this is now known issue (right Taleworlds?)
Anyways thanks to @yndynihcovaqutpbzs for bringing this out.
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