That's true, but look at the numbers. We have tens to hundreds of thousands of singleplayer users and maybe as much as 500 concurrent multiplayer users. Players are voting with their feet and for the incredible majority of them, well over 99%, multiplayer is not the single dominant focus of the game for them.
So forcing hundreds of thousands in the single player userbase to make an adjustment to the playstyle solely for the tiny minority who play multiplayer just makes no economic sense to TaleWorlds whatsoever.