Lately I've been trying to find a way to code conditions blocks that require the player's attributes to be equal to or greater than a certain number. Trouble is, I can't seem to find any way to do it. I've looked all over the module system; there's a way for skills, but not for attributes. Is there some possibility that I just haven't found or should I put this in the suggestions forum?
Unapproachably,
Winter
Unapproachably,
Winter