Attribute level condition blocks

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Winter

Master Knight
Lately I've been trying to find a way to code conditions blocks that require the player's attributes to be equal to or greater than a certain number. Trouble is, I can't seem to find any way to do it. I've looked all over the module system; there's a way for skills, but not for attributes. Is there some possibility that I just haven't found or should I put this in the suggestions forum?

Unapproachably,
Winter
 
Raybur Ravenloc said:
no opperation for it that i can see.. and i dont see any way to keep track of it either.. sry
I'm currently using condition blocks like this one -- [(store_skill_level,reg(1),skl_trade,"trp_player"),(ge,reg(1),3)] -- because there simply doesn't seem to be a store_attribute_level operation. I'll have to suggest it to Armagan then.
 
yeah, none of the "store_" operations defined in "header_operations.py" seems to be what you're needing. Funny how so many other things are available, but not the attributes.
Good suggestion.
 
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