elhermoso
Recruit

The attack speed is far too slow. It seems to take around 2-3 seconds to complete an attack and there seems to be a delay period of about 1-2 seconds where you cannot attack; rather if you click the mouse to attack again you have to wait for your player to retract or charge his sword before actually delivering.
On mounted plays this feels right. Yet on foot it results in a dull rule: i'll try and hit you once, then you can try and attack me whilst I wait about 2 or 3 seconds for my attack to finish and reposition my sword. Frankly, this makes hand to hand combat tedious, boring, and unrealistic. I am disappointed with this aspect of play.
I propose being able to launch an attack move directly after another. For example, swinging the sword left then right rather than charge sword to the right... then swing left... then charge sword to the left... then swing right... then wait again. So this proposition is a combination attack ability - something I feel will improve the game play more than anything else. Hand to hand combat feels, to me at least, seriously poor at the moment. It needs improvements!
On mounted plays this feels right. Yet on foot it results in a dull rule: i'll try and hit you once, then you can try and attack me whilst I wait about 2 or 3 seconds for my attack to finish and reposition my sword. Frankly, this makes hand to hand combat tedious, boring, and unrealistic. I am disappointed with this aspect of play.
I propose being able to launch an attack move directly after another. For example, swinging the sword left then right rather than charge sword to the right... then swing left... then charge sword to the left... then swing right... then wait again. So this proposition is a combination attack ability - something I feel will improve the game play more than anything else. Hand to hand combat feels, to me at least, seriously poor at the moment. It needs improvements!




